event round_start
{
	es_msg #multi #default[#greenTAmmo#default]#lightgreen Do you need ammo? say: !tammo
}
event player_say
{
   if (event_var(text) == "!tammo") do
   {
		es playerset ammo event_var(userid) 1 1000 0
		es playerset ammo event_var(userid) 2 1000 0
es_tell event_var(userid) [Full ammo]
   }
}