block load
{
	es_msg #multi #green[Roll]#default Loaded.
	es_set roll_ver "1.0"
	es_makepublic roll_ver
}

event player_say
{
	if (event_var(text) equalto "/roll") then es_doblock roll/roll
	if (event_var(text) equalto "!roll") then es_doblock roll/roll
}

block roll
{
	es_setinfo rollvar 0
	es_rand rollvar 1 100
	es_msg #multi #green[Roll]#lightgreen event_var(es_username) #default has rolled a#lightgreen server_var(rollvar) #default!
}

block unload
{
	es_msg #multi #green[Roll]#default Unloaded.
