// es_antifalldmg
// Author: Lumpi@Work
// Version: 1.0 | Build Date: 11/23/08
// Description: When a player falls he will not get hurt (for EventScripts 1.5)


block load
{
	es_setinfo antifalldmg_health 0
	es_xmsg #multi #green[AntiFallDMG]#default: #lightgreenLoaded - Made by [BuH]Lump1
}

block unload
{
	es_xmsg #multi #green[AntiFallDMG]#default: #lightgreenUnloaded
}

event player_falldamage
{
	es_setinfo antifalldmg_health event_var(damage)
	
	es playerset healthadd event_var(userid) server_var(antifalldmg_health)
}