// Extra Grenade Level Weapons
// (c)2007 by GunGame Coding Team (cagemonkey,XE_Manup)
//

block load
{
	// Init vars
	if ("weapon_" notin server_var(gg_nade_bonus)) do
	{
		es_xformatv gg_nade_bonus "weapon_%1" gg_nade_bonus
	}
}


event player_spawn
{
	es gg_getweapon gg_user_wpn event_var(userid)
	if (server_var(gg_user_wpn) == "hegrenade") do
	{
		es_delayed 0.05 es_xgive event_var(userid) server_var(gg_nade_bonus)
		es_delayed 0.06 es_xsexec event_var(userid) use weapon_hegrenade
	}
}


event gg_levelup
{
	es gg_getweapon gg_user_wpn event_var(userid)
	if (server_var(gg_user_wpn) == "hegrenade") do
	{
		es_delayed 0.05 es_xgive event_var(userid) server_var(gg_nade_bonus)
		es_delayed 0.06 es_xsexec event_var(userid) use weapon_hegrenade
	}
}