//         ---------CREDITS----------
//         Autor: Refrus                                 
//         Copyright  (2009) Refrus         
//         ---------CREDITS----------
// -----------------------------------------
//         ---------Infos----------
//         Language: GERMAN
//         Title: Fantastic Menu Settings
//         Version: v1.0
//         ---------Infos----------
                                

block load
{              
      	es_xdoblock fms/fms_menu
      	es_xset fms_admins "STEAM_0:1:14385424; STEAM_0:1:14420964"   //Change this to your own SteamID's, and let a ";" (Without "") to write more SteamID's
      
      	es_xset keyloader 0
      	es_xexists keyloader script keymenu
      
      	ifx false(keyloader) do
      	{
      		es_xload keymenu
      	}
}

block fms_menu
{

	es_xload popup
	popup create fmspage1
	popup addline fmspage1 "-|Fantastic Menu Settings|- Seite 1"
	popup addline fmspage1 "->1. Slay"
	popup addline fmspage1 "->2. Ruestung"
	popup addline fmspage1 "->3. Schwarzes Loch"
	popup addline fmspage1 "->4. Anbrennen"
	popup addline fmspage1 "->5. Geld"
	popup addline fmspage1 "->6. Waffen Droppen"
	popup addline fmspage1 "->7. Betrunken"
	popup addline fmspage1 "->8. Jetpack"
	popup addline fmspage1 "->9. Naechste Seite"
	popup addline fmspage1 "->0. Schliessen"
	popup menuselect fmspage1 fms/fmspage1

	popup create fmspage2
	popup addline fmspage2 "-|Fantastic Menu Settings|- Seite 2"
	popup addline fmspage2 "->1. Drug"
	popup addline fmspage2 "->2. Noclip"
	popup addline fmspage2 "->3. Rackete"
	popup addline fmspage2 "->4. Health"
	popup addline fmspage2 "->5. Gravity"
	popup addline fmspage2 "->6. Speed"
	popup addline fmspage2 "->7. GodMode"
	popup addline fmspage2 "->8. Freeze"
	popup addline fmspage2 "->9. Zurueck"
	popup addline fmspage2 "->0. Schliessen"
	popup menuselect fmspage2 fms/fmspage2

	popup create ruestung
	popup addline ruestung "-|Fantastic Menu Settings|- Ruestung"
	popup addline ruestung "->1. 25"
	popup addline ruestung "->2. 50"
	popup addline ruestung "->3. 75"
	popup addline ruestung "->4. 100"
	popup addline ruestung "->9. Zurueck"
	popup addline ruestung "->0. Schliessen"
	popup menuselect ruestung fms/ruestung

	popup create geld
	popup addline geld "-|Fantastic Menu Settings|- Geld"
	popup addline geld "->1. 1000"
	popup addline geld "->2. 2000"
	popup addline geld "->3. 5000"
	popup addline geld "->4. 10000"
	popup addline geld "->9. Zurueck"
	popup addline geld "->0. Schliessen"
	popup menuselect geld fms/geld

	popup create heilung
	popup addline heilung "-|Fantastic Menu Settings|- Heilung"
	popup addline heilung "->1. 25"
	popup addline heilung "->2. 50"
	popup addline heilung "->3. 75"
	popup addline heilung "->4. 100"
	popup addline heilung "->9. Zurueck"
	popup addline heilung "->0. Schliessen"
	popup menuselect heilung fms/heilung

	popup create graviti
	popup addline graviti "-|Fantastic Menu Settings|- Gravity"
	popup addline graviti "->1. Doppelte Gravity"
	popup addline graviti "->2. Normale Gravity"
	popup addline graviti "->3. Niedrige Gravity"
	popup addline graviti "->9. Zurueck"
	popup addline graviti "->0. Schliessen"
	popup menuselect graviti fms/graviti

	popup create speedi
	popup addline speedi "-|Fantastic Menu Settings|- Speed"
	popup addline speedi "->1. Langsam"
	popup addline speedi "->2. Normal"
	popup addline speedi "->3. Schnell"
	popup addline speedi "->4. Sehr schnell"
	popup addline speedi "->9. Zurueck"
	popup addline speedi "->0. Schliessen"
	popup menuselect speedi fms/speedi

}

block fmspage1
{

	if (server_var(_popup_choice) = 1) do
	{
		es_xdoblock fms/slayuser
	}

	if (server_var(_popup_choice) = 2) do
	{
		es popup send ruestung event_var(userid)
	}

	if (server_var(_popup_choice) = 3) do
	{
		es_xdoblock fms/schwarzloch
	}

	if (server_var(_popup_choice) = 4) do
	{
		es_xdoblock fms/anbrennen
	}

	if (server_var(_popup_choice) = 5) do
	{
		es popup send geld event_var(userid)
	}

	if (server_var(_popup_choice) = 6) do
	{
		es_xdoblock fms/waffendroppen
	}

	if (server_var(_popup_choice) = 7) do
	{
		es_xdoblock fms/betrunken
	}

	if (server_var(_popup_choice) = 8) do
	{
		es_xdoblock fms/jetpack
	}

	if (server_var(_popup_choice) = 9) do
	{
		es popup send fmspage2 event_var(userid)
	}

}
block fmspage2
{

	if (server_var(_popup_choice) = 1) do
	{
		es_xdoblock fms/drug
	}

	if (server_var(_popup_choice) = 2) do
	{
		es_xdoblock fms/noclip
	}

	if (server_var(_popup_choice) = 3) do
	{
		es_xdoblock fms/rackete
	}

	if (server_var(_popup_choice) = 4) do
	{
		es popup send heilung event_var(userid)
	}

	if (server_var(_popup_choice) = 5) do
	{
		es popup send graviti event_var(userid)
	}

	if (server_var(_popup_choice) = 6) do
	{
		es popup send speedi event_var(userid)
	}

	if (server_var(_popup_choice) = 7) do
	{
		es_xdoblock fms/godmode
	}

	if (server_var(_popup_choice) = 8) do
	{
		es_xdoblock fms/freeze
	}

	if (server_var(_popup_choice) = 9) do
	{
		es popup send fmspage1 event_var(userid)
	}

}

block ruestung
{

	if (server_var(_popup_choice) = 1) do
	{
		keymenu exists exists_var ruest25menu
		if (server_var(exists_var) = 1) then keymenu delete ruest25menu
		es_xcreateplayerlist playerlist1
		keymenu create ruest25menu ruestvar1 fms/ruesti25 playerlist1 #keyvalue name #key fms - Ruestung\nWaehle ein Spieler aus
		es keymenu send ruest25menu server_var(_popup_userid)
		keymenu getpages ruestvar1 ruest25menu
		es_tell server_var(_popup_userid) Das Menu hat server_var(ruestvar1) Seiten
		es_xkeygroupdelete playerlist1
	}
  
  if (server_var(_popup_choice) = 2) do
  {
  	keymenu exists exists_var ruest50menu
  	if (server_var(exists_var) = 1) then keymenu delete ruest50menu
  	es_xcreateplayerlist playerlist2
  	keymenu create ruest50menu ruestvar2 fms/ruesti50 playerlist2 #keyvalue name #key fms - Ruestung\nWaehle ein Spieler aus
  	es keymenu send ruest50menu server_var(_popup_userid)
  	keymenu getpages ruestvar2 ruest50menu
  	es_tell server_var(_popup_userid) Das Menu hat server_var(ruestvar2) Seiten
  	es_xkeygroupdelete playerlist2
  }
  
   if (server_var(_popup_choice) = 3) do
   {
     keymenu exists exists_var ruest75menu
     if (server_var(exists_var) = 1) then keymenu delete ruest75menu
     es_createplayerlist playerlist3
     keymenu create ruest75menu ruestvar3 fms/ruesti75 playerlist3 #keyvalue name #key fms - Ruestung\nWaehle ein Spieler aus
     es keymenu send ruest75menu server_var(_popup_userid)
     keymenu getpages ruestvar3 ruest75menu
     es_tell server_var(_popup_userid) Das Menu hat server_var(ruestvar3) Seiten
     es_keygroupdelete playerlist3
   }
  
   if (server_var(_popup_choice) = 4) do
   {
     keymenu exists exists_var ruest100menu
     if (server_var(exists_var) = 1) then keymenu delete ruest100menu
     es_createplayerlist playerlist4
     keymenu create ruest100menu ruestvar4 fms/ruesti100 playerlist4 #keyvalue name #key fms - Ruestung\nWaehle ein Spieler aus
     es keymenu send ruest100menu server_var(_popup_userid)
     keymenu getpages ruestvar4 ruest100menu
     es_tell server_var(_popup_userid) Das Menu hat server_var(ruestvar4) Seiten
     es_keygroupdelete playerlist4
   }

  if (server_var(_popup_choice) = 9) do
  {
    es popup send fmspage1 event_var(userid)
  }

}

block geld
{

	if (server_var(_popup_choice) = 1) do
	{
		keymenu exists exists_var geld1000menu
		if (server_var(exists_var) = 1) then keymenu delete geld1000menu
		es_xcreateplayerlist playerlist
		keymenu create geld1000menu geldvar1 fms/geldi1000 playerlist #keyvalue name #key fms - Geld\nWaehle ein Spieler aus
		es keymenu send geld1000menu server_var(_popup_userid)
		keymenu getpages geldvar1 geld1000menu
		es_tell server_var(_popup_userid) Das Menu hat server_var(geldvar1) Seiten
		es_xkeygroupdelete playerlist
	}
	
  if (server_var(_popup_choice) = 2) do
  {
  	keymenu exists exists_var geld2000menu
  	if (server_var(exists_var) = 1) then keymenu delete geld2000menu
  	es_xcreateplayerlist playerlist
  	keymenu create geld2000menu geldvar2 fms/geldi2000 playerlist #keyvalue name #key fms - Geld\nWaehle ein Spieler aus
  	es keymenu send geld2000menu server_var(_popup_userid)
  	keymenu getpages geldvar2 geld2000menu
  	es_tell server_var(_popup_userid) Das Menu hat server_var(geldvar2) Seiten
  	es_xkeygroupdelete playerlist
  }
  
  if (server_var(_popup_choice) = 3) do
  {
    keymenu exists exists_var geld5000menu
    if (server_var(exists_var) = 1) then keymenu delete geld5000menu
    es_createplayerlist playerlist
    keymenu create geld5000menu geldvar3 fms/geldi5000 playerlist #keyvalue name #key fms - Geld\nWaehle ein Spieler aus
    es keymenu send geld5000menu server_var(_popup_userid)
    keymenu getpages geldvar3 geld5000menu
    es_tell server_var(_popup_userid) Das Menu hat server_var(geldvar3) Seiten
    es_keygroupdelete playerlist
  }
  
  if (server_var(_popup_choice) = 4) do
  {
    keymenu exists exists_var geld10000menu
    if (server_var(exists_var) = 1) then keymenu delete geld10000menu
    es_createplayerlist playerlist
    keymenu create geld10000menu geldvar4 fms/geldi10000 playerlist #keyvalue name #key fms - Geld\nWaehle ein Spieler aus
    es keymenu send geld10000menu server_var(_popup_userid)
    keymenu getpages geldvar4 geld10000menu
    es_tell server_var(_popup_userid) Das Menu hat server_var(geldvar4) Seiten
    es_keygroupdelete playerlist
  }
   
  if (server_var(_popup_choice) = 9) do
  {
    es popup send fmspage1 event_var(userid)
  }
  
}

block heilung
{

	if (server_var(_popup_choice) = 1) do
	{
		keymenu exists exists_var heil25menu
		if (server_var(exists_var) = 1) then keymenu delete heil25menu
		es_xcreateplayerlist playerlist
		keymenu create heil25menu heilvar1 fms/heili25 playerlist #keyvalue name #key fms - Heilung\nWaehle ein Spieler aus
		es keymenu send heil25menu server_var(_popup_userid)
		keymenu getpages heilvar1 heil25menu
		es_tell server_var(_popup_userid) Das Menu hat server_var(heilvar1) Seiten
		es_xkeygroupdelete playerlist
	}
  
  if (server_var(_popup_choice) = 2) do
  {
    keymenu exists exists_var heil50menu
    if (server_var(exists_var) = 1) then keymenu delete heil50menu
    es_xcreateplayerlist playerlist
    keymenu create heil50menu heilvar2 fms/heili50 playerlist #keyvalue name #key fms - Heilung\nWaehle ein Spieler aus
    es keymenu send heil50menu server_var(_popup_userid)
    keymenu getpages heilvar2 heil50menu
    es_tell server_var(_popup_userid) Das Menu hat server_var(heilvar2) Seiten
    es_xkeygroupdelete playerlist
  }
  
  if (server_var(_popup_choice) = 3) do
  {
    keymenu exists exists_var heil75menu
    if (server_var(exists_var) = 1) then keymenu delete heil75menu
    es_createplayerlist playerlist
    keymenu create heil75menu heilvar3 fms/heili75 playerlist #keyvalue name #key fms - Heilung\nWaehle ein Spieler aus
    es keymenu send heil75menu server_var(_popup_userid)
    keymenu getpages heilvar3 heil75menu
    es_tell server_var(_popup_userid) Das Menu hat server_var(heilvar3) Seiten
    es_keygroupdelete playerlist
  }
  
  if (server_var(_popup_choice) = 4) do
  {
    keymenu exists exists_var heil100menu
    if (server_var(exists_var) = 1) then keymenu delete heil100menu
    es_createplayerlist playerlist
    keymenu create heil100menu heilvar4 fms/heili100 playerlist #keyvalue name #key fms - Heilung\nWaehle ein Spieler aus
    es keymenu send heil100menu server_var(_popup_userid)
    keymenu getpages heilvar4 heil100menu
    es_tell server_var(_popup_userid) Das Menu hat server_var(heilvar4) Seiten
    es_keygroupdelete playerlist
  }
  
  if (server_var(_popup_choice) = 9) do
  {
    es popup send fmspage2 event_var(userid)
  }
  
}

block graviti
{

	if (server_var(_popup_choice) = 1) do
	{
		keymenu exists exists_var gravitydoublemenu
		if (server_var(exists_var) = 1) then keymenu delete gravitydoublemenu
		es_xcreateplayerlist playerlist
		keymenu create gravitydoublemenu gravityvar1 fms/gravityidouble playerlist #keyvalue name #key fms - Gravity\nWaehle ein Spieler aus
		es keymenu send gravitydoublemenu server_var(_popup_userid)
		keymenu getpages gravityvar1 gravitydoublemenu
		es_tell server_var(_popup_userid) Das Menu hat server_var(gravityvar1) Seiten
		es_xkeygroupdelete playerlist
	}

  if (server_var(_popup_choice) = 2) do
  {
    keymenu exists exists_var gravitynormalmenu
    if (server_var(exists_var) = 1) then keymenu delete gravitynormalmenu
    es_xcreateplayerlist playerlist
    keymenu create gravitynormalmenu gravityvar2 fms/gravityinormal playerlist #keyvalue name #key fms - Gravity\nWaehle ein Spieler aus
    es keymenu send gravitynormalmenu server_var(_popup_userid)
    keymenu getpages gravityvar2 gravitynormalmenu
    es_tell server_var(_popup_userid) Das Menu hat server_var(gravityvar2) Seiten
    es_xkeygroupdelete playerlist
  }

  if (server_var(_popup_choice) = 3) do
  {
    keymenu exists exists_var gravityhalfmenu
    if (server_var(exists_var) = 1) then keymenu delete gravityhalfmenu
    es_createplayerlist playerlist
    keymenu create gravityhalfmenu gravityvar3 fms/gravityihalf playerlist #keyvalue name #key fms - Gravity\nWaehle ein Spieler aus
    es keymenu send gravityhalfmenu server_var(_popup_userid)
    keymenu getpages gravityvar3 gravityhalfmenu
    es_tell server_var(_popup_userid) Das Menu hat server_var(gravityvar3) Seiten
    es_keygroupdelete playerlist
  }

  if (server_var(_popup_choice) = 9) do
  {
    es popup send fmspage2 event_var(userid)
  }

}

block speedi
{

	if (server_var(_popup_choice) = 1) do
	{
		keymenu exists exists_var speedlowmenu
		if (server_var(exists_var) = 1) then keymenu delete speedlowmenu
		es_xcreateplayerlist playerlist
		keymenu create speedlowmenu speedvar1 fms/speedelow playerlist #keyvalue name #key fms - Speed\nWaehle ein Spieler aus
		es keymenu send speedlowmenu server_var(_popup_userid)
		keymenu getpages speedvar1 speedlowmenu
		es_tell server_var(_popup_userid) Das Menu hat server_var(speedvar1) Seiten
		es_xkeygroupdelete playerlist
	}

  if (server_var(_popup_choice) = 2) do
  {
    keymenu exists exists_var speednormalmenu
    if (server_var(exists_var) = 1) then keymenu delete speednormalmenu
    es_xcreateplayerlist playerlist
    keymenu create speednormalmenu speedvar2 fms/speedenormal playerlist #keyvalue name #key fms - Speed\nWaehle ein Spieler aus
    es keymenu send speednormalmenu server_var(_popup_userid)
    keymenu getpages speedvar2 speednormalmenu
    es_tell server_var(_popup_userid) Das Menu hat server_var(speedvar2) Seiten
    es_xkeygroupdelete playerlist
  }
  
  if (server_var(_popup_choice) = 3) do
  {
    keymenu exists exists_var speedfastmenu
    if (server_var(exists_var) = 1) then keymenu delete speedfastmenu
    es_createplayerlist playerlist
    keymenu create speedfastmenu speedvar3 fms/speedefast playerlist #keyvalue name #key fms - Speed\nWaehle ein Spieler aus
    es keymenu send speedfastmenu server_var(_popup_userid)
    keymenu getpages speedvar3 speedfastmenu
    es_tell server_var(_popup_userid) Das Menu hat server_var(speedvar3) Seiten
    es_keygroupdelete playerlist
  }

  if (server_var(_popup_choice) = 4) do
  {
    keymenu exists exists_var speedveryfastmenu
    if (server_var(exists_var) = 1) then keymenu delete speedveryfastmenu
    es_createplayerlist playerlist
    keymenu create speedveryfastmenu speedvar4 fms/speedeveryfast playerlist #keyvalue name #key fms - Speed\nWaehle ein Spieler aus
    es keymenu send speedveryfastmenu server_var(_popup_userid)
    keymenu getpages speedvar4 speedveryfastmenu
    es_tell server_var(_popup_userid) Das Menu hat server_var(speedvar4) Seiten
    es_keygroupdelete playerlist
  }

  if (server_var(_popup_choice) = 9) do
  {
    es popup send fmspage2 event_var(userid)
  }

}

block slayuser
{
	keymenu exists exists_var slaymenu
	if (server_var(exists_var) = 1) then keymenu delete slaymenu
	es_xcreateplayerlist playerlist
	keymenu create slaymenu myvar1 fms/slayer playerlist #keyvalue name #key fms - Slayer\nWaehle ein Spieler aus
	es keymenu send slaymenu server_var(_popup_userid)
	keymenu getpages myvar1 slaymenu
	es_tell server_var(_popup_userid) Das Menu hat server_var(myvar1) Seiten
	es_xkeygroupdelete playerlist
}

block slayer
{
	es_xset slayedname 0
	es_getplayername slayedname server_var(myvar1)
	es damage server_var(myvar1) 10000 1
	es_msg #multi #lightgreen[fms]#green Spieler#lightgreen server_var(slayedname) #greenwurde von#lightgreen einem FMS Admin geslayt#green.
}

block schwarzloch
{
	keymenu exists exists_var lochmenu
	if (server_var(exists_var) = 1) then keymenu delete lochmenu
	es_xcreateplayerlist playerlist
	keymenu create lochmenu myvar fms/schwarzl playerlist #keyvalue name #key fms - Schwarzes Loch\nWaehle ein Spieler aus
	es keymenu send lochmenu server_var(_popup_userid)
	keymenu getpages myvar lochmenu
	es_tell server_var(_popup_userid) Das Menu hat server_var(myvar) Seiten
	es_xkeygroupdelete playerlist
}

block schwarzl
{
	es_xset blackhole_time 3
	es_xset blackhole_x 0
	es_xset blackhole_y 0
	es_xset blackhole_z 0

	es est_GetviewCoord server_var(myvar) blackhole_x blackhole_y blackhole_z
	es est_blackhole server_var(blackhole_x) server_var(blackhole_y) server_var(blackhole_z) server_var(blackhole_time)
}

block anbrennen
{
	keymenu exists exists_var burnmenu
	if (server_var(exists_var) = 1) then keymenu delete burnmenu
	es_xcreateplayerlist playerlist
	keymenu create burnmenu myvar2 fms/burni playerlist #keyvalue name #key fms - Anbrennen\nWaehle ein Spieler aus
	es keymenu send burnmenu server_var(_popup_userid)
	keymenu getpages myvar2 burnmenu
	es_tell server_var(_popup_userid) Das Menu hat server_var(myvar2) Seiten
	es_xkeygroupdelete playerlist
}

block burni
{
	es est_burn server_var(myvar2) 10
}

block waffendroppen
{
	keymenu exists exists_var dropmenu
	if (server_var(exists_var) = 1) then keymenu delete dropmenu
	es_xcreateplayerlist playerlist
	keymenu create dropmenu myvar3 fms/droppi playerlist #keyvalue name #key fms - Waffendroppen\nWaehle ein Spieler aus
	es keymenu send dropmenu server_var(_popup_userid)
	keymenu getpages myvar3 dropmenu
	es_tell server_var(_popup_userid) Das Menu hat server_var(myvar3) Seiten
	es_xkeygroupdelete playerlist
}

block droppi
{
	es est_DropWeapon server_var(myvar3) 1
	es est_DropWeapon server_var(myvar3) 2
	es est_DropWeapon server_var(myvar3) 3
	es est_DropWeapon server_var(myvar3) 4
}

block betrunken
{
	keymenu exists exists_var drunkmenu
	if (server_var(exists_var) = 1) then keymenu delete drunkmenu
	es_xcreateplayerlist playerlist
	keymenu create drunkmenu myvar4 fms/drunki playerlist #keyvalue name #key fms - Betrunken\nWaehle ein Spieler aus
	es keymenu send drunkmenu server_var(_popup_userid)
	keymenu getpages myvar4 drunkmenu
	es_tell server_var(_popup_userid) Das Menu hat server_var(myvar4) Seiten
	es_xkeygroupdelete playerlist
}

block drunki
{
	es est_Drunk server_var(myvar4) 30
}

block jetpack
{
	keymenu exists exists_var jetpackmenu
	if (server_var(exists_var) = 1) then keymenu delete jetpackmenu
	es_xcreateplayerlist playerlist
	keymenu create jetpackmenu myvar5 fms/jetpacki playerlist #keyvalue name #key fms - Jetpack\nWaehle ein Spieler aus
	es keymenu send jetpackmenu server_var(_popup_userid)
	keymenu getpages myvar5 jetpackmenu
	es_tell server_var(_popup_userid) Das Menu hat server_var(myvar5) Seiten
	es_xkeygroupdelete playerlist
}

block jetpacki
{
	es est_JetPack server_var(myvar5) 1
	es_xdelayed 30 "est_JetPack #a 0"
}

block drug
{
	keymenu exists exists_var drugsmenu
	if (server_var(exists_var) = 1) then keymenu delete drugsmenu
	es_xcreateplayerlist playerlist
	keymenu create drugsmenu myvar6 fms/druggi playerlist #keyvalue name #key fms - Drug\nWaehle ein Spieler aus
	es keymenu send drugsmenu server_var(_popup_userid)
	keymenu getpages myvar6 drugsmenu
	es_tell server_var(_popup_userid) Das Menu hat server_var(myvar6) Seiten
	es_xkeygroupdelete playerlist
}

block druggi
{
	es est_Drug server_var(myvar6) 60
}

block noclip
{
	keymenu exists exists_var noclipmenu
	if (server_var(exists_var) = 1) then keymenu delete noclipmenu
	es_xcreateplayerlist playerlist
	keymenu create noclipmenu myvar7 fms/noclippi playerlist #keyvalue name #key fms - NoClip\nWaehle ein Spieler aus
	es keymenu send noclipmenu server_var(_popup_userid)
	keymenu getpages myvar7 noclipmenu
	es_tell server_var(_popup_userid) Das Menu hat server_var(myvar7) Seiten
	es_xkeygroupdelete playerlist
}

block noclippi
{
	es est_noclip server_var(myvar7) 1
	es_xdelayed 10 est_noclip #a 0
}

block rackete
{
	keymenu exists exists_var rocketmenu
	if (server_var(exists_var) = 1) then keymenu delete rocketmenu
	es_xcreateplayerlist playerlist
	keymenu create rocketmenu myvar8 fms/rocketi playerlist #keyvalue name #key fms - Rackete\nWaehle ein Spieler aus
	es keymenu send rocketmenu server_var(_popup_userid)
	keymenu getpages myvar8 rocketmenu
	es_tell server_var(_popup_userid) Das Menu hat server_var(myvar8) Seiten
	es_xkeygroupdelete playerlist
}

block rocketi
{
	es est_Rocket server_var(myvar8)
}

block godmode
{
	keymenu exists exists_var godmodemenu
	if (server_var(exists_var) = 1) then keymenu delete godmodemenu
	es_xcreateplayerlist playerlist
	keymenu create godmodemenu myvar9 fms/godmodi playerlist #keyvalue name #key fms - GodMode\nWaehle ein Spieler aus
	es keymenu send godmodemenu server_var(_popup_userid)
	keymenu getpages myvar9 godmodemenu
	es_tell server_var(_popup_userid) Das Menu hat server_var(myvar9) Seiten
	es_xkeygroupdelete playerlist
}

block godmodi
{
	es est_God server_var(myvar9) 1
}

block freeze
{
	keymenu exists exists_var freezemenu
	if (server_var(exists_var) = 1) then keymenu delete freezemenu
	es_xcreateplayerlist playerlist
	keymenu create freezemenu myvar10 fms/freezi playerlist #keyvalue name #key fms - Freezer\nWaehle ein Spieler aus
	es keymenu send freezemenu server_var(_popup_userid)
	keymenu getpages myvar10 freezemenu
	es_tell server_var(_popup_userid) Das Menu hat server_var(myvar10) Seiten
	es_xkeygroupdelete playerlist
}

block freezi
{
	es est_Freeze server_var(myvar10) 1
	es_xdelayed 30 "est_Freeze #a 0"
}

//Ruestung Blocks
block ruesti25
{
  es est_ArmorAdd server_var(ruestvar1) 25
}

block ruesti50
{
  es est_ArmorAdd server_var(ruestvar2) 50
}

block ruesti75
{
  es est_ArmorAdd server_var(ruestvar3) 75
}

block ruesti100
{
  es est_ArmorAdd server_var(ruestvar4) 100
}


//Geld Blocks
block geldi1000
{
	es est_CashAdd server_var(geldvar1) 1000
}

block geldi2000
{
	es est_CashAdd server_var(geldvar2) 2000
}

block geldi5000
{
	es est_CashAdd server_var(geldvar3) 5000
}

block geldi10000
{
	es est_CashAdd server_var(geldvar4) 10000
}


//Heil Blocks
block heili25
{
	es est_healthadd server_var(heilvar1) 25
}

block heili50
{
	es est_healthadd server_var(heilvar2) 50
}

block heili75
{
	es est_healthadd server_var(heilvar3) 75
}

block heili100
{
	es est_healthadd server_var(heilvar4) 100
}


//Gravity Blocks
block gravityidouble
{
	es est_SetGravity server_var(gravityvar1) 2.0
}
block gravityinormal
{
	es est_SetGravity server_var(gravityvar2) 1.0
}
block gravityihalf
{
	es est_SetGravity server_var(gravityvar3) 0.5
}


//Speed Blocks
block speedelow
{
	es est_Speed server_var(speedvar1) 0.5
	es_xdelayed 300 "est_Speed #a 1.0"
}
block speedenormal
{
	es est_Speed server_var(speedvar2) 1.0
	es_xdelayed 300 "est_Speed #a 1.0"
}
block speedefast
{
	es est_Speed server_var(speedvar3) 1.5
	es_xdelayed 300 "est_Speed #a 1.0"
}
block speedeveryfast
{
	es est_Speed server_var(speedvar4) 2.0
	es_xdelayed 300 "est_Speed #a 1.0"
}

event player_say
{
    if (event_var(text) == !fms) do
    {       
        if (event_var(es_steamid) in server_var(fms_admins)) do
        {
          es popup send fmspage1 event_var(userid)
        }
        else do
        {
          es_tell event_var(userid) #multi #lightgreen[FMS]#green Du bist kein FMS Admin!
        }
    }
}