block load
{
  es_msg #multi #green [Knife bonus by falcone] #default loaded.
  es_load popup
  es_set hpback 0
  es_set knifecash 0
  es_set addvertising 0
  es_set freegun 0
  es_setinfo beercash 0
  exec knifebonus.cfg
  popup create guns
  popup addline guns "choose you're freegun"
  popup addline guns "->1 Deagle"
  popup addline guns "->2 Dual Elites"
  popup addline guns "->3 M3"
  popup addline guns "->4 Scout"
  popup addline guns "->5 M4A1"
  popup addline guns "->6 AK47"
  popup addline guns "->7 Aug"
  popup addline guns "->8 Sg552"
  popup addline guns "->9 I don't need a freegun"
  popup menuselect guns knifebonus/weapons
  }

block unload
{
  popup delete guns
  es_msg #multi #green Knife bonus #default unloaded.
}

event round_start
{
  if (server_var(addvertising) equalto "1") do
  {
    es_msg #multi #green[knife bonus] Kill you're enemy with a knife to get extra cash
  }
}

event player_death
{
  if (event_var(es_attackerteam) notequalto event_var(es_userteam)) do
  {
    if (event_var(weapon) equalto knife) do
    {
      es_set killercash 0
      es playerset cashadd event_var(attacker) server_var(knifecash)
      es_emitsound player event_var(attacker) "bot/owned.wav" 1 0.6
      if (server_var(hpback) equalto "1") do
      {
        es est_sethealth event_var(attacker) 100
      }
      if (server_var (freegun) equalto "1") do
      {
        es popup send guns event_var(attacker)
        popup timeout guns view 10
      }
    }
  }
}

block weapons
{
          if (server_var(_popup_choice) == 1) do
        {
                es_tell server_var(_popup_userid) #multi #green Good Luck with you're deagle.
                es_give server_var(_popup_userid) weapon_deagle
        }
 
           if (server_var(_popup_choice) == 2) do
        {
                es_tell server_var(_popup_userid) #multi #green Good Luck with you're Dual elites.
                es_give server_var(_popup_userid) weapon_elite
        }
                   
           if (server_var(_popup_choice) == 3) do
        {
                es_tell server_var(_popup_userid) #multi #green Good Luck with you're M3.
                es_give server_var(_popup_userid) weapon_m3
        }

           if (server_var(_popup_choice) == 4) do
        {
                es_tell server_var(_popup_userid) #multi #green Good Luck with you're Scout.
                es_give server_var(_popup_userid) weapon_scout
        }
 
           if (server_var(_popup_choice) == 5) do
        {
                es_tell server_var(_popup_userid) #multi #green Good Luck with you're M4a1.
                es_give server_var(_popup_userid) weapon_m4a1
        }
                   
           if (server_var(_popup_choice) == 6) do
        {
                es_tell server_var(_popup_userid) #multi #green Good Luck with you're Ak47.
                es_give server_var(_popup_userid) weapon_ak47
        }
       
           if (server_var(_popup_choice) == 7) do
        {
                es_tell server_var(_popup_userid) #multi #green Good Luck with you're Aug.
                es_give server_var(_popup_userid) weapon_aug
        }
                   
           if (server_var(_popup_choice) == 8) do
        {
                es_tell server_var(_popup_userid) #multi #green Good Luck with you're Krieg sg552.
                es_give server_var(_popup_userid) weapon_sg552
        }
       
           if (server_var(_popup_choice) == 9) do
        {
                es_tell server_var(_popup_userid) #multi #green Take some extra cash & get a beer.
                es playerset cashadd server_var(_popup_userid) server_var(beercash)
        }
}