﻿//==========================================================
// NE PAS MODIFIER CE FICHIER !!!! VOIR LE DOSSIER CFG !!!! |
//==========================================================
block load
{
	es_xset admin_command 0 
	es_xset mute_methode 0 
	es_xset swap_ct_model 0 
	es_xset swap_t_model 0 
	es_xset drug_time 0 
	es_xset drunk_time 0 
	es_xset blind_time 0 
	es_xset desarmement_give_weapon_knife 0 
	es_xset burn_time 0 
	es_xset auto_download_sound 0 
	es_xset display_advert 0 
	es_xset advert_time 0 
	es_xset advert_tchat 0
	es_xset advert_top 0
	es_xset advert_top_color 0
	es_xset format_langue 0
	es_xset admin_popup_exists 0
	es_exists admin_popup_exists script popup
	ifx false(admin_popup_exists) do
	{
		es_xload popup
	}
	es_xset admin_keymenu_exists 0
	es_exists admin_keymenu_exists script keymenu
	ifx false(admin_keymenu_exists) do
	{
		es_xload keymenu
	}
	es_xkeygroupcreate temp
	es_xkeygroupload admins |administration/cfg/admins
	es_xkeygroupload kick_raison |administration/cfg/kick
	es_xkeygroupload ban_raison |administration/cfg/ban
	es_xkeygroupload ban_time |administration/cfg/ban
	es_xkeygroupload banlist |administration/sauvegarde/banlist
	es_xkeygroupload mute_time |administration/cfg/mute
	es_xkeygroupload mutelist |administration/sauvegarde/mutelist
	es_xkeygroupload slap_health |administration/cfg/slap
	es_xkeygroupload proplist |administration/cfg/props
	es_xkeygroupload blind_color |administration/cfg/blind
	es_xkeygroupload money |administration/cfg/cash
	es_xkeygroupload speed |administration/cfg/vitesse
	es_xkeygroupload health |administration/cfg/health
	es_xkeygroupload maplist |administration/cfg/maps
	es_xkeygroupload soundlist |administration/cfg/sound
	es_xkeygroupload rconlist |administration/cfg/rcon
	es_xkeygroupload scriptlist |administration/cfg/script
	es_xkeygroupload weapon_list |administration/cfg/weapon
	es_xkeygroupload adverts |administration/cfg/advert
	es_xdoblock administration/create_menu_principal
	es_xdoblock administration/create_menu_gestion_des_joueurs
	es_xdoblock administration/create_menu_gestion_des_bans
	es_xdoblock administration/create_menu_gestion_des_mutes
	es_xdoblock administration/create_menu_gestion_des_options_funs_page1
	es_xdoblock administration/create_menu_teleportation
	es_xdoblock administration/create_menu_drug
	es_xdoblock administration/create_menu_drunk
	es_xdoblock administration/create_menu_slay
	es_xdoblock administration/create_menu_rocket
	es_xdoblock administration/create_menu_freeze
	es_xdoblock administration/create_menu_gestion_des_options_funs_page2
	es_xdoblock administration/create_menu_respawn
	es_xdoblock administration/create_menu_deguisement
	es_xdoblock administration/create_menu_god
	es_xdoblock administration/create_menu_jetpack
	es_xdoblock administration/create_menu_noclip
	es_xdoblock administration/create_menu_blind
	es_xdoblock administration/create_menu_gestion_des_options_funs_page3
	es_xdoblock administration/create_menu_desarmement
	es_xdoblock administration/create_menu_argent
	es_xdoblock administration/create_menu_speed
	es_xdoblock administration/create_menu_burn
	es_xdoblock administration/create_menu_sound
	es_xdoblock administration/create_menu_health
	es_xdoblock administration/create_menu_weapon
	es_xdoblock administration/create_menu_principal2
	es_xdoblock administration/create_menu_autre
	es_xdoblock administration/create_menu_admins
	es_xmexec ../addons/eventscripts/administration/cfg/administration.cfg
	es_xset administration_version "BETA"
	es_xmakepublic administration_version
	es_regsaycmd server_var(admin_command) administration/send_admin_menu
	es_regclientcmd server_var(admin_command) administration/send_admin_menu
	if (server_var(auto_download_sound) == 1) then es_foreachkey temp_sound in soundlist "es_xdoblock administration/download_sound"
}

event player_activate
{
	es_xset activate_player_steamid 0
	es_getplayersteamid activate_player_steamid event_var(userid)
	es_xset activate_isadmin 0
	es_exists activate_isadmin key admins server_var(activate_player_steamid)
	ifx true(activate_isadmin) do
	{
		es_keycreate temp event_var(userid)
		es_keysetvalue temp event_var(userid) selected_player 0
		es_keysetvalue temp event_var(userid) selected_raison 0
		es_keysetvalue temp event_var(userid) x 0
		es_keysetvalue temp event_var(userid) y 0 
		es_keysetvalue temp event_var(userid) z 0
	}
	else do
	{
		es_xset activate_isban 0
		es_exists activate_isban key banlist server_var(activate_player_steamid)
		ifx true(activate_isban) do
		{
			es_xset get_ban_time 0
			es_keygetvalue get_ban_time banlist server_var(activate_player_steamid) ban_time
			if (server_var(get_ban_time) != 0) do
			{
				es_xset get_time 0
				es_xgettime get_time
				if (server_var(get_ban_time) <= server_var(get_time)) do
				{
					es_keydelete banlist server_var(activate_player_steamid)
					es_keygroupsave banlist |administration/sauvegarde/banlist
					es_menu 360 event_var(userid) "Tu es UNBAN de ce serveur. \n \nFais attention a ton comportement pour ne pas l'etre a nouveau !"
				}
				else do
				{
					es_xset get_ban_date 0
					es_keygetvalue get_ban_date banlist server_var(activate_player_steamid) ban_date
					es_xset get_ban_time_text 0
					es_keygetvalue get_ban_time_text banlist server_var(activate_player_steamid) time_text
					es_format format_langue "Tu as été ban de ce serveur le %1 pour une durée de %2 .." server_var(get_ban_date) server_var(get_ban_time_text)
					esnq kickid event_var(userid) server_var(format_langue)
				}
			}
			else do
			{
				es_xset get_ban_date 0
				es_keygetvalue get_ban_date banlist server_var(activate_player_steamid) ban_date
				es_xset get_ban_time_text 0
				es_keygetvalue get_ban_time_text banlist server_var(activate_player_steamid) time_text
				es_format format_langue "Tu as été ban de ce serveur le %1 pour une durée de %2 .." server_var(get_ban_date) server_var(get_ban_time_text)
				esnq kickid event_var(userid) server_var(format_langue)
			}
		}
		else do
		{
			es_xset activate_ismute 0
			es_exists activate_ismute key mutelist server_var(activate_player_steamid)
			ifx true(activate_ismute) do
			{
				es_xset get_mute_time 0
				es_keygetvalue get_mute_time mutelist server_var(activate_player_steamid) mute_time
				if (server_var(get_mute_time) != 0) do
				{
					es_xset get_time 0
					es_xgettime get_time
					if (server_var(get_mute_time) <= server_var(get_time)) do
					{
						es_keydelete mutelist server_var(activate_player_steamid)
						es_keygroupsave mutelist |administration/sauvegarde/mutelist
						es_menu 360 event_var(userid) "Tu es UNMUTE sur ce serveur !"
					}
					else do
					{
						if (server_var(mute_methode) == "MANI") then ma_mute event_var(userid) 1
						if (server_var(mute_methode) == "EST") then est_muteplayer event_var(userid) 1
						if (server_var(mute_methode) notin "EST MANI") then est_muteplayer event_var(userid) 1
						es_xset get_mute_date 0
						es_keygetvalue get_mute_date mutelist server_var(activate_player_steamid) mute_date
						es_xset get_mute_time_text 0
						es_keygetvalue get_mute_time_text mutelist server_var(activate_player_steamid) mute_time_text
						es_format format_langue "Tu as été MUTE sur ce serveur le %1 pour une durée de %2 .." server_var(get_mute_date) server_var(get_mute_time_text) 
						es_menu 360 event_var(userid) server_var(format_langue)
					}
				}
				else do
				{
					if (server_var(mute_methode) == "MANI") then ma_mute event_var(userid) 1
					if (server_var(mute_methode) == "EST") then est_muteplayer event_var(userid) 1
					if (server_var(mute_methode) notin "EST MANI") then est_muteplayer event_var(userid) 1
					es_xset get_mute_date 0
					es_keygetvalue get_mute_date mutelist server_var(activate_player_steamid) mute_date
					es_xset get_mute_time_text 0
					es_keygetvalue get_mute_time_text mutelist server_var(activate_player_steamid) mute_time_text
					es_format format_langue "Tu as été MUTE sur ce serveur le %1 pour une durée de %2 .." server_var(get_mute_date) server_var(get_mute_time_text)
					es_menu 360 event_var(userid) server_var(format_langue)
				}
			}
		}
	}
}

event player_spawn
{
	es_xset spawn_steamid 0
	es_getplayersteamid spawn_steamid event_var(userid)
	es_xset spawn_ismute 0
	es_exists spawn_ismute key mutelist server_var(spawn_steamid)
	ifx true(spawn_ismute) do
	{
		es_xset get_mute_time 0
		es_keygetvalue get_mute_time mutelist server_var(spawn_steamid) mute_time
		if (server_var(get_mute_time) != 0) do
		{
			es_xset get_time 0
			es_xgettime get_time
			if (server_var(get_mute_time) <= server_var(get_time)) do
			{
				es_keydelete mutelist server_var(spawn_steamid)
				es_keygroupsave mutelist |administration/sauvegarde/mutelist
				es_menu 360 event_var(userid) "Tu es UNMUTE !"
				if (server_var(mute_methode) == "MANI") then ma_mute event_var(userid) 0
				if (server_var(mute_methode) == "EST") then est_unmuteplayer event_var(userid) 
				if (server_var(mute_methode) notin "EST MANI") then est_unmuteplayer event_var(userid) 
			}
		}
	}
	else do
	{
		if (server_var(mute_methode) == "MANI") then ma_mute event_var(userid) 0
		if (server_var(mute_methode) == "EST") then est_unmuteplayer event_var(userid) 
		if (server_var(mute_methode) notin "EST MANI") then est_unmuteplayer event_var(userid) 
	}
}

event es_map_start
{
	if (server_var(auto_download_sound) == 1) then es_foreachkey temp_sound in soundlist "es_xdoblock administration/download_sound"	
	if (server_var(display_advert) == 1) then es_delayed server_var(advert_time) es_xdoblock administration/display_advert
}

block display_advert
{
	es_xset get_total_advert 0
	es_xkeygetvalue get_total_advert adverts total nombre
	es_xset random_advert 0
	es_rand random_advert 1 server_var(get_total_advert)
	es_xset format_advert_key 0
	es_format format_advert_key "advert_%1" server_var(random_advert)
	if (server_var(advert_tchat) == 1) do
	{
		es_xset get_tchat_advert 0
		es_keygetvalue get_tchat_advert adverts server_var(format_advert_key) tchat
		es_msg #multi server_var(get_tchat_advert)
	}
	if (server_var(advert_top) == 1) do
	{
		es_xset get_top_advert 0
		es_keygetvalue get_top_advert adverts server_var(format_advert_key) top
		es foreach player temp_advert #all "es_toptext server_var(temp_advert) 10 server_var(advert_top_color) server_var(get_top_advert)"
	}
	es_delayed server_var(advert_time) es_xdoblock administration/display_advert
}

block download_sound
{
	es_xset format_sound 0
	es_xset get_temp_sound_link 0
	es_keygetvalue get_temp_sound_link soundlist server_var(temp_sound) link
	es_format format_sound "sound/%1" server_var(get_temp_sound_link)
	es downloadable server_var(format_sound)
}

block unload
{
	es_xkeygroupdelete temp
	es_xkeygroupdelete admins
	es_xkeygroupdelete kick_raison
	es_xkeygroupdelete ban_raison
	es_xkeygroupdelete ban_time
	es_xkeygroupdelete banlist
	es_xkeygroupdelete mute_time
	es_xkeygroupdelete mutelist
	es_xkeygroupdelete slap_health
	es_xkeygroupdelete proplist
	es_xkeygroupdelete blind_color
	es_xkeygroupdelete money
	es_xkeygroupdelete speed
	es_xkeygroupdelete health
	es_xkeygroupdelete maplist 
	es_xkeygroupdelete soundlist
	es_xkeygroupdelete rconlist
	es_xkeygroupdelete scriptlist
	es_xkeygroupdelete weapon_list
	es_xkeygroupdelete adverts 
	popup close admin_menu_principal #all
	popup delete admin_menu_principal
	popup close admin_menu_gestion_des_joueurs #all
	popup delete admin_menu_gestion_des_joueurs
	popup close admin_menu_gestion_des_bans #all
	popup delete admin_menu_gestion_des_bans
	popup close admin_menu_gestion_des_mutes #all
	popup delete admin_menu_gestion_des_mutes
	popup close admin_menu_gestion_des_options_funs_page1 #all
	popup delete admin_menu_gestion_des_options_funs_page1
	popup close admin_menu_teleportation #all
	popup delete admin_menu_teleportation
	popup close admin_menu_drug #all
	popup delete admin_menu_drug
	popup close admin_menu_drunk #all
	popup delete admin_menu_drunk
	popup close admin_menu_slay #all
	popup delete admin_menu_slay
	popup close admin_menu_rocket #all
	popup delete admin_menu_rocket
	popup close admin_menu_freeze #all
	popup delete admin_menu_freeze
	popup close admin_menu_gestion_des_options_funs_page2 #all
	popup delete admin_menu_gestion_des_options_funs_page2
	popup close admin_menu_respawn #all
	popup delete admin_menu_respawn
	popup close admin_menu_deguisement #all
	popup delete admin_menu_deguisement
	popup close admin_menu_god #all
	popup delete admin_menu_god
	popup close admin_menu_jetpack #all
	popup delete admin_menu_jetpack
	popup close admin_menu_noclip #all
	popup delete admin_menu_noclip
	popup close admin_menu_blind #all
	popup delete admin_menu_blind
	popup close admin_menu_gestion_des_options_funs_page3 #all
	popup delete admin_menu_gestion_des_options_funs_page3
	popup close admin_menu_desarmement #all
	popup delete admin_menu_desarmement
	popup close admin_menu_argent #all
	popup delete admin_menu_argent
	popup close admin_menu_speed #all
	popup delete admin_menu_speed
	popup close admin_menu_burn #all
	popup delete admin_menu_burn
	popup close admin_menu_health #all
	popup delete admin_menu_health
	popup close admin_menu_sound #all
	popup delete admin_menu_sound
	popup close admin_menu_weapon #all
	popup delete admin_menu_weapon
	popup close admin_menu_principal2 #all
	popup delete admin_menu_principal2
	popup close admin_menu_principal2b #all
	popup delete admin_menu_principal2b
	popup close admin_menu_autre #all
	popup delete admin_menu_autre
	popup close admin_menu_admins #all
	popup delete admin_menu_admins
	es_unregsaycmd server_var(admin_command) 
	es_unregclientcmd server_var(admin_command) 
}

block send_admin_menu
{
	es_xset admin_command_userid 0
	es_xgetcmduserid admin_command_userid
	es_xset admin_command_steamid 0
	es_getplayersteamid admin_command_steamid server_var(admin_command_userid)
	es_xset admin_command_isadmin 0
	es_exists admin_command_isadmin key admins server_var(admin_command_steamid)
	ifx true(admin_command_isadmin) do
	{
		es popup send admin_menu_principal server_var(admin_command_userid)
	}
	else do
	{
		es_tell server_var(admin_command_userid) #multi #green[Admin]#default Tu n'es pas autorisé a utiliser cette commande!
		es_cexec server_var(admin_command_userid) playgamesound "buttons/button8.wav"
	}
}

block create_menu_principal
{
	popup create admin_menu_principal
	popup addline admin_menu_principal "[- Администрация -] [1/2]"
	popup addline admin_menu_principal " "
	popup addline admin_menu_principal "->1. Управление игроками"
	popup addline admin_menu_principal "->2. Смешные команды"
	popup addline admin_menu_principal "->3. Управление картами"
	popup addline admin_menu_principal "->4. Управление звуками"
	popup addline admin_menu_principal "->5. Управление RCON"
	popup addline admin_menu_principal "->6. Управление мини-модами"
	popup addline admin_menu_principal "->7. Управление оружием"
	popup addline admin_menu_principal " "
	popup addline admin_menu_principal "->9. Далее"
	popup addline admin_menu_principal "->0. Выход"
	popup menuselect admin_menu_principal administration/selection_menu_principal
}

block selection_menu_principal
{
	if (server_var(_popup_choice) == 1) then popup send admin_menu_gestion_des_joueurs server_var(_popup_userid)
	if (server_var(_popup_choice) == 2) then popup send admin_menu_gestion_des_options_funs_page1 server_var(_popup_userid)
	if (server_var(_popup_choice) == 3) do
	{
		es keymenu create maplist selected_map administration/change_map maplist #key #key Choisis une map :
		es keymenu send maplist server_var(_popup_userid) 
	}
	if (server_var(_popup_choice) == 4) then popup send admin_menu_sound server_var(_popup_userid)
	if (server_var(_popup_choice) == 5) do
	{
		es keymenu create rconlist selected_rcon administration/exec_rcon rconlist #key #key Choisis une commande :
		es keymenu send rconlist server_var(_popup_userid) 
	}
	if (server_var(_popup_choice) == 6) do
	{
		es keymenu create scriptlist selected_script administration/exec_script scriptlist #key #key Choisis une commande :
		es keymenu send scriptlist server_var(_popup_userid) 
	}
	if (server_var(_popup_choice) == 7) then popup send admin_menu_weapon server_var(_popup_userid)
	if (server_var(_popup_choice) == 9) do
	{
		es_xset next_page_admin_steamid 0
		es_getplayersteamid next_page_admin_steamid server_var(_popup_userid)
		es_xset get_next_page_admin_classe 0
		es_keygetvalue get_next_page_admin_classe admins server_var(next_page_admin_steamid) classe
		if (server_var(get_next_page_admin_classe) == 1) then popup send admin_menu_principal2 server_var(_popup_userid)
		if (server_var(get_next_page_admin_classe) == 0) then popup send admin_menu_principal2b server_var(_popup_userid)
	}
	if (server_var(_popup_choice) in "1 2 3 4 5 6 7 9") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}	
}

block create_menu_gestion_des_joueurs
{
	popup create admin_menu_gestion_des_joueurs
	popup addline admin_menu_gestion_des_joueurs "[- Управление Игроками -]"
	popup addline admin_menu_gestion_des_joueurs " "
	popup addline admin_menu_gestion_des_joueurs "->1. Кикнуть игрока"
	popup addline admin_menu_gestion_des_joueurs "->2. Забанить игрока"
	popup addline admin_menu_gestion_des_joueurs "->3. Сделать немым"
	popup addline admin_menu_gestion_des_joueurs "->4. Переместить в спектаторы"
	popup addline admin_menu_gestion_des_joueurs "->5. Переместить игрока за КТ"
	popup addline admin_menu_gestion_des_joueurs "->6. Переместить игрока за Т"
	popup addline admin_menu_gestion_des_joueurs "->7. Поменять команды местами"
	popup addline admin_menu_gestion_des_joueurs " "
	popup addline admin_menu_gestion_des_joueurs "->8. Назад"
	popup addline admin_menu_gestion_des_joueurs "->0. Выход"
	popup menuselect admin_menu_gestion_des_joueurs administration/selection_menu_gestion_des_joueurs
}

block selection_menu_gestion_des_joueurs
{
	if (server_var(_popup_choice) == 1) do
	{
		es_xcreateplayerlist kick_playerlist
		es_keygroupfilter kick_playerlist only isbot 0
		keymenu create kick_playerlist selected_kick_player administration/choose_kick_raison kick_playerlist #keyvalue name #key Выберите пункт :
		es keymenu send kick_playerlist server_var(_popup_userid)
		es_xkeygroupdelete kick_playerlist
	}
	if (server_var(_popup_choice) == 2) then popup send admin_menu_gestion_des_bans server_var(_popup_userid)
	if (server_var(_popup_choice) == 3) then popup send admin_menu_gestion_des_mutes server_var(_popup_userid)
	if (server_var(_popup_choice) == 4) do
	{
		es_xcreateplayerlist swap_spec_playerlist
		es_keygroupfilter swap_spec_playerlist only isbot 0
		keymenu create swap_spec_playerlist selected_swap_spec_player administration/swap_spec_player swap_spec_playerlist #keyvalue name #key Выберите пункт :
		es keymenu send swap_spec_playerlist server_var(_popup_userid)
		es_xkeygroupdelete swap_spec_playerlist
	}
	if (server_var(_popup_choice) == 5) do
	{
		es_xcreateplayerlist swap_ct_playerlist
		es_keygroupfilter swap_ct_playerlist only teamid 2
		keymenu create swap_ct_playerlist selected_swap_ct_player administration/swap_ct_player swap_ct_playerlist #keyvalue name #key Выберите пункт :
		es keymenu send swap_ct_playerlist server_var(_popup_userid)
		es_xkeygroupdelete swap_ct_playerlist
	}
	if (server_var(_popup_choice) == 6) do
	{
		es_xcreateplayerlist swap_t_playerlist
		es_keygroupfilter swap_t_playerlist only teamid 3
		keymenu create swap_t_playerlist selected_swap_t_player administration/swap_t_player swap_t_playerlist #keyvalue name #key Выберите пункт :
		es keymenu send swap_t_playerlist server_var(_popup_userid)
		es_xkeygroupdelete swap_t_playerlist
	}
	if (server_var(_popup_choice) == 7) do
	{
		es_xset swap_all_admin_name 0
		es_getplayername swap_all_admin_name server_var(_popup_userid)
		es foreach player swap_all_temp #all "es_xdoblock administration/swap_all_player"
		es_msg #multi #lightgreen(ADMIN) server_var(swap_all_admin_name) :#default Админ сменил вам команду !
		es popup send admin_menu_gestion_des_joueurs server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 8) then popup send admin_menu_principal server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 3 4 5 6 7 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block choose_kick_raison
{
	es_xset kick_selected_player_steamid 0
	es_getplayersteamid kick_selected_player_steamid server_var(selected_kick_player)
	es_xset kick_selected_player_isadmin 0
	es_exists kick_selected_player_isadmin key admins server_var(kick_selected_player_steamid)
	ifx false(kick_selected_player_isadmin) do
	{
		es_xset key_admin_temp_exists 0
		es_exists key_admin_temp_exists key temp server_var(_popup_userid)
		ifx false(key_admin_temp_exists) do
		{
			es_keycreate temp server_var(_popup_userid)
		}
		es_keysetvalue temp server_var(_popup_userid) selected_player server_var(selected_kick_player)
		es keymenu create kick_raison selected_kick_raison administration/kick_player kick_raison #key #key Choisis la raison du kick :
		es keymenu send kick_raison server_var(_popup_userid) 
		es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	}	
	else do
	{
		es_tell server_var(_popup_userid) #multi #lightgreenВы не можете кикнуть админа!
		es_cexec server_var(admin_command_userid) playgamesound "buttons/button8.wav"
		es popup send admin_menu_gestion_des_joueurs server_var(_popup_userid)
	}	
}

block kick_player
{
	es_xset get_kick_selected_player 0
	es_keygetvalue get_kick_selected_player temp server_var(_popup_userid) selected_player
	es_xset get_kick_raison 0
	es_keygetvalue get_kick_raison kick_raison server_var(selected_kick_raison) raison
	es_xset kick_admin_name 0
	es_getplayername kick_admin_name server_var(_popup_userid)
	es_xset kick_player_name 0
	es_getplayername kick_player_name server_var(get_kick_selected_player)
	es_msg #multi #lightgreen(ADMIN) server_var(kick_admin_name) :#default kick le joueur#green server_var(kick_player_name) #defaultpour la raison#green server_var(selected_kick_raison) #default!
	es_format format_langue "(ADMIN) %1 : t'as kické du serveur , Raison : %2" server_var(kick_admin_name) server_var(get_kick_raison)
	esnq kickid server_var(get_kick_selected_player) server_var(format_langue)
	es popup send admin_menu_gestion_des_joueurs server_var(_popup_userid)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
}

block create_menu_gestion_des_bans
{
	popup create admin_menu_gestion_des_bans
	popup addline admin_menu_gestion_des_bans "[- Управление Банами -]"
	popup addline admin_menu_gestion_des_bans " "
	popup addline admin_menu_gestion_des_bans "->1. Забанить игрока"
	popup addline admin_menu_gestion_des_bans "->2. Разбанить игрока"
	popup addline admin_menu_gestion_des_bans " "
	popup addline admin_menu_gestion_des_bans "->8. Назад"
	popup addline admin_menu_gestion_des_bans "->0. Выход"
	popup menuselect admin_menu_gestion_des_bans administration/selection_menu_gestion_des_bans
}

block selection_menu_gestion_des_bans
{
	if (server_var(_popup_choice) == 1) do
	{
		es_xcreateplayerlist ban_playerlist
		es_keygroupfilter ban_playerlist only isbot 0
		keymenu create ban_playerlist selected_ban_player administration/choose_ban_raison ban_playerlist #keyvalue name #key Choisis un joueur a bannir :
		es keymenu send ban_playerlist server_var(_popup_userid)
		es_xkeygroupdelete ban_playerlist
	}
	if (server_var(_popup_choice) == 2) do
	{
		es_xset count_banlist 0
		es_foreachkey temp in banlist "es_xmath count_banlist + 1"
		if (server_var(count_banlist) != 0) do
		{
			es keymenu create banlist selected_unban_player administration/unban_player banlist #keyvalue player_name #key Choisis un joueur a unban :
			es keymenu send banlist server_var(_popup_userid) 
		}
		else do
		{
			es_tell server_var(_popup_userid) #multi #lightgreenНет забаненых игроков!
			es popup send admin_menu_gestion_des_bans server_var(_popup_userid)
			es_cexec server_var(_popup_userid) playgamesound "buttons/button8.wav"
		}
	}
	if (server_var(_popup_choice) == 8) then popup send admin_menu_gestion_des_joueurs server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block choose_ban_raison
{
	es_xset ban_selected_player_steamid 0
	es_getplayersteamid ban_selected_player_steamid server_var(selected_ban_player)
	es_xset ban_selected_player_isadmin 0
	es_exists ban_selected_player_isadmin key admins server_var(ban_selected_player_steamid)
	ifx false(ban_selected_player_isadmin) do
	{
		es_xset key_admin_temp_exists 0
		es_exists key_admin_temp_exists key temp server_var(_popup_userid)
		ifx false(key_admin_temp_exists) do
		{
			es_keycreate temp server_var(_popup_userid)
		}
		es_keysetvalue temp server_var(_popup_userid) selected_player server_var(selected_ban_player)
		es keymenu create ban_raison selected_ban_raison administration/choose_ban_time ban_raison #key #key Choisis la raison du ban :
		es keymenu send ban_raison server_var(_popup_userid) 
		es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	}	
	else do
	{
		es_tell server_var(_popup_userid) #multi #lightgreenВы не можете забанить админа!
		es_cexec server_var(admin_command_userid) playgamesound "buttons/button8.wav"
		es popup send admin_menu_gestion_des_bans server_var(_popup_userid)
	}
}

block choose_ban_time
{
	es_xset key_admin_temp_exists 0
	es_exists key_admin_temp_exists key temp server_var(_popup_userid)
	ifx false(key_admin_temp_exists) do
	{
		es_keycreate temp server_var(_popup_userid)
	}
	es_keysetvalue temp server_var(_popup_userid) selected_raison server_var(selected_ban_raison)
	es keymenu create ban_time selected_ban_time administration/ban_player ban_time #key #key Choisis le temp du ban :
	es keymenu send ban_time server_var(_popup_userid) 
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
}

block ban_player
{
	es_xset get_ban_selected_player 0
	es_keygetvalue get_ban_selected_player temp server_var(_popup_userid) selected_player
	es_xset ban_player_steamid 0
	es_getplayersteamid ban_player_steamid server_var(get_ban_selected_player)
	es_xset ban_player_name 0
	es_getplayername ban_player_name server_var(get_ban_selected_player)
	es_xset ban_player_ip 0
	es est_getip ban_player_ip server_var(get_ban_selected_player)
	es_xset ban_admin_steamid 0
	es_getplayersteamid ban_admin_steamid server_var(_popup_userid)
	es_xset ban_admin_name 0
	es_getplayername ban_admin_name server_var(_popup_userid)
	es_xset get_ban_selected_raison 0
	es_keygetvalue get_ban_selected_raison temp server_var(_popup_userid) selected_raison
	es_xset get_ban_raison 0
	es_keygetvalue get_ban_raison ban_raison server_var(get_ban_selected_raison) raison
	es_xset get_ban_time 0
	es_keygetvalue get_ban_time ban_time server_var(selected_ban_time) time
	es_xset get_time 0
	if (server_var(get_ban_time) != 0) do
	{
		es_xgettime get_time
		es_math get_time + server_var(get_ban_time)
	}
	es_xset get_time_string 0
	eventscripts_timeformat "%d-%m-%y a %H:%M:%S"
	es_xgettimestring get_time_string
	es_keycreate banlist server_var(ban_player_steamid)
	es_keysetvalue banlist server_var(ban_player_steamid) player_name server_var(ban_player_name)
	es_keysetvalue banlist server_var(ban_player_steamid) player_ip server_var(ban_player_ip)
	es_keysetvalue banlist server_var(ban_player_steamid) ban_time server_var(get_time)
	es_keysetvalue banlist server_var(ban_player_steamid) time_text server_var(selected_ban_time)
	es_keysetvalue banlist server_var(ban_player_steamid) ban_date server_var(get_time_string)
	es_keysetvalue banlist server_var(ban_player_steamid) admin_name server_var(ban_admin_name)
	es_keysetvalue banlist server_var(ban_player_steamid) admin_steamid server_var(ban_admin_steamid)
	es_xkeygroupsave banlist |administration/sauvegarde/banlist
	es_format format_langue "(ADMIN) %1 t'as ban pour une durée de %2 et pour la raison %3 .." server_var(ban_admin_name) server_var(selected_ban_time) server_var(get_ban_raison)
	esnq kickid server_var(get_ban_selected_player) server_var(format_langue)
	es_msg #multi #lightgreen(ADMIN) server_var(ban_admin_name) : #defaultban le joueur#green server_var(ban_player_name) #defaultpour une durée de#green server_var(selected_ban_time) #defaultet pour la raison#green server_var(get_ban_selected_raison) #default!
	es popup send admin_menu_gestion_des_bans server_var(_popup_userid)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
}

block unban_player
{
	es_xset unban_admin_steamid 0
	es_getplayersteamid unban_admin_steamid server_var(_popup_userid)
	es_xset unban_admin_classe 0
	es_keygetvalue unban_admin_classe admins server_var(unban_admin_steamid) classe
	if (server_var(unban_admin_classe) == 1) do
	{
		es_xset unban_admin_name 0
		es_getplayername unban_admin_name server_var(_popup_userid)
		es_xset unban_player_name 0
		es_keygetvalue unban_player_name banlist server_var(selected_unban_player) player_name
		es_keydelete banlist server_var(selected_unban_player)
		es_xkeygroupsave banlist |administration/sauvegarde/banlist
		es_msg #multi #lightgreen(ADMIN) server_var(unban_admin_name) :#default unban le joueur#green server_var(unban_player_name) #default!
		es popup send admin_menu_gestion_des_joueurs server_var(_popup_userid)
		es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	}
	else do
	{
		es_xset get_unban_ban_admin_steamid 0
		es_keygetvalue get_unban_ban_admin_steamid banlist server_var(selected_unban_player) admin_steamid
		if (server_var(get_unban_ban_admin_steamid) == server_var(unban_admin_steamid)) do
		{
			es_xset unban_admin_name 0
			es_getplayername unban_admin_name server_var(_popup_userid)
			es_xset unban_player_name 0
			es_keygetvalue unban_player_name banlist server_var(selected_unban_player) player_name
			es_keydelete banlist server_var(selected_unban_player)
			es_xkeygroupsave banlist |administration/sauvegarde/banlist
			es_msg #multi #lightgreen(ADMIN) server_var(unban_admin_name) :#default unban le joueur#green server_var(unban_player_name) #default!
			es popup send admin_menu_gestion_des_bans server_var(_popup_userid)
			es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
		}
		else do
		{
			es_tell server_var(_popup_userid) #multi #lightgreenTu ne peux pas unban un joueur que tu n'as pas ban !
			es popup send admin_menu_gestion_des_bans server_var(_popup_userid)
			es_cexec server_var(_popup_userid) playgamesound "buttons/button8.wav"
		}
	}
}

block create_menu_gestion_des_mutes
{
	popup create admin_menu_gestion_des_mutes
	popup addline admin_menu_gestion_des_mutes "[- Управление немыми -]"
	popup addline admin_menu_gestion_des_mutes " "
	popup addline admin_menu_gestion_des_mutes "->1. Сзделать игрока немым"
	popup addline admin_menu_gestion_des_mutes "->2. Сделать игрока говорящим"
	popup addline admin_menu_gestion_des_mutes " "
	popup addline admin_menu_gestion_des_mutes "->8. Назад"
	popup addline admin_menu_gestion_des_mutes "->0. Выход"
	popup menuselect admin_menu_gestion_des_mutes administration/selection_menu_gestion_des_mutes
}

block selection_menu_gestion_des_mutes
{
	if (server_var(_popup_choice) == 1) do
	{
		es_xcreateplayerlist mute_playerlist
		es_keygroupfilter mute_playerlist only isbot 0
		keymenu create mute_playerlist selected_mute_player administration/choose_mute_time mute_playerlist #keyvalue name #key Choisis un joueur a muter :
		es keymenu send mute_playerlist server_var(_popup_userid)
		es_xkeygroupdelete mute_playerlist
	}
	if (server_var(_popup_choice) == 2) do
	{
		es_xset count_mutelist 0
		es_foreachkey temp in mutelist "es_xmath count_mutelist + 1"
		if (server_var(count_mutelist) != 0) do
		{
			es keymenu create mutelist selected_unmute_player administration/unmute_player mutelist #keyvalue player_name #key Choisis un joueur a unmute :
			es keymenu send mutelist server_var(_popup_userid) 
		}
		else do
		{
			es_tell server_var(_popup_userid) #multi #lightgreenIl n'y a personne de mute !
			es popup send admin_menu_gestion_des_mutes server_var(_popup_userid)
			es_cexec server_var(_popup_userid) playgamesound "buttons/button8.wav"
		}
	}
	if (server_var(_popup_choice) == 8) then popup send admin_menu_gestion_des_joueurs server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block choose_mute_time
{
	es_xset mute_selected_player_steamid 0
	es_getplayersteamid mute_selected_player_steamid server_var(selected_mute_player)
	es_xset mute_selected_player_isadmin 0
	es_exists mute_selected_player_isadmin key admins server_var(mute_selected_player_steamid)
	ifx false(mute_selected_player_isadmin) do
	{
		es_xset key_admin_temp_exists 0
		es_exists key_admin_temp_exists key temp server_var(_popup_userid)
		ifx false(key_admin_temp_exists) do
		{
			es_keycreate temp server_var(_popup_userid)
		}
		es_keysetvalue temp server_var(_popup_userid) selected_player server_var(selected_mute_player)
		es keymenu create mute_time selected_mute_time administration/mute_player mute_time #key #key Choisis le temp du mute :
		es keymenu send mute_time server_var(_popup_userid) 
		es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	}
	else do
	{
		es_tell server_var(_popup_userid) #multi #lightgreenTu ne peux pas mute un admin !
		es_cexec server_var(admin_command_userid) playgamesound "buttons/button8.wav"
		es popup send admin_menu_gestion_des_mutes server_var(_popup_userid)
	}	
}

block mute_player
{
	es_xset get_selected_mute_player 0
	es_keygetvalue get_selected_mute_player temp server_var(_popup_userid) selected_player
	es_xset mute_player_steamid 0
	es_getplayersteamid mute_player_steamid server_var(get_selected_mute_player)
	es_xset mute_admin_steamid 0
	es_getplayersteamid mute_admin_steamid server_var(_popup_userid)
	es_xset mute_player_name 0
	es_getplayername mute_player_name server_var(get_selected_mute_player)
	es_xset mute_admin_name 0
	es_getplayername mute_admin_name server_var(_popup_userid)
	es_xset get_mute_time 0
	es_keygetvalue get_mute_time mute_time server_var(selected_mute_time) time
	es_xset get_time 0
	if (server_var(get_mute_time) != 0) do
	{
		es_xgettime get_time
		es_math get_time + server_var(get_mute_time)
	}
	es_xset get_time_string 0
	eventscripts_timeformat "%d-%m-%y a %H:%M:%S"
	es_xgettimestring get_time_string
	es_keycreate mutelist server_var(mute_player_steamid)
	es_keysetvalue mutelist server_var(mute_player_steamid) player_name server_var(mute_player_name)
	es_keysetvalue mutelist server_var(mute_player_steamid) mute_time server_var(get_time)
	es_keysetvalue mutelist server_var(mute_player_steamid) mute_date server_var(get_time_string)
	es_keysetvalue mutelist server_var(mute_player_steamid) mute_time_text server_var(selected_mute_time)
	es_keysetvalue mutelist server_var(mute_player_steamid) admin_name server_var(mute_admin_name)
	es_keysetvalue mutelist server_var(mute_player_steamid) admin_steamid server_var(mute_admin_steamid)
	es_keygroupsave mutelist |administration/sauvegarde/mutelist
	if (server_var(mute_methode) == "MANI") then ma_mute server_var(get_selected_mute_player) 1
	if (server_var(mute_methode) == "EST") then est_muteplayer server_var(get_selected_mute_player) 1
	if (server_var(mute_methode) notin "EST MANI") then est_muteplayer server_var(get_selected_mute_player) 1
	
	es_msg #multi #lightgreen(ADMIN) server_var(mute_admin_name) :#default mute le joueur#green server_var(mute_player_name) #defaultpour une durée de#green server_var(selected_mute_time) #default!
	es popup send admin_menu_gestion_des_mutes server_var(_popup_userid)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
}

block unmute_player
{
	es_xset unmute_admin_steamid 0
	es_getplayersteamid unmute_admin_steamid server_var(_popup_userid)
	es_xset unmute_admin_classe 0
	es_keygetvalue unmute_admin_classe admins server_var(unmute_admin_steamid) classe
	if (server_var(unmute_admin_classe) == 1) do
	{
		es_xset unmute_player_name 0
		es_keygetvalue unmute_player_name mutelist server_var(selected_unmute_player) player_name
		es_xset unmute_admin_name 0
		es_getplayername unmute_admin_name server_var(_popup_userid)
		es_keydelete mutelist server_var(selected_unmute_player)
		es_keygroupsave mutelist |administration/sauvegarde/mutelist
		es_msg #multi #lightgreen(ADMIN) server_var(unmute_admin_name) : #defaultunmute le joueur#green server_var(unmute_player_name) #default !
		es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
		es popup send admin_menu_gestion_des_mutes server_var(_popup_userid)
	}
	else do
	{
		es_xset get_mute_admin_steamid 0
		es_keygetvalue get_mute_admin_steamid mutelist server_var(selected_unmute_player) admin_steamid
		if (server_var(get_mute_admin_steamid) == server_var(unmute_admin_steamid)) do
		{
			es_xset unmute_player_name 0
			es_keygetvalue unmute_player_name mutelist server_var(selected_unmute_player) player_name
			es_xset unmute_admin_name 0
			es_getplayername unmute_admin_name server_var(_popup_userid)
			es_keydelete mutelist server_var(selected_unmute_player)
			es_keygroupsave mutelist |administration/sauvegarde/mutelist
			es_msg #multi #lightgreen(ADMIN) server_var(unmute_admin_name) : #defaultunmute le joueur#green server_var(unmute_player_name) #default !
			es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
			es popup send admin_menu_gestion_des_mutes server_var(_popup_userid)
		}
		else do
		{
			es_tell server_var(_popup_userid) #multi #lightgreenTu ne peux pas unmute un joueur que tu n'as pas mute !
			es popup send admin_menu_gestion_des_mutes server_var(_popup_userid)
			es_cexec server_var(_popup_userid) playgamesound "buttons/button8.wav"
		}
	}
}

block swap_spec_player
{
	es_xset swap_spec_selected_player_team 0
	es est_getteam swap_spec_selected_player_team server_var(selected_swap_spec_player)
	if (server_var(swap_spec_selected_player_team) > 1) do
	{
		es_xset swap_spec_player_name 0
		es_getplayername swap_spec_player_name server_var(selected_swap_spec_player)
		es_xset swap_spec_admin_name 0
		es_getplayername swap_spec_admin_name server_var(_popup_userid)
		es est_team server_var(selected_swap_spec_player) 1
		es_msg #multi #lightgreen(ADMIN) server_var(swap_spec_admin_name) :#default swap le joueur#green server_var(swap_spec_player_name) #defaultdans les spectateurs !
		es popup send admin_menu_gestion_des_joueurs server_var(_popup_userid)
		es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	}
	else do
	{
		es_xset swap_spec_player_name 0
		es_getplayername swap_spec_player_name server_var(selected_swap_spec_player)
		es_tell server_var(_popup_userid) #multi #green server_var(swap_spec_player_name) #lightgreenest déja spectateur !
		es popup send admin_menu_gestion_des_joueurs server_var(_popup_userid)
		es_cexec server_var(_popup_userid) playgamesound "buttons/button8.wav"
	}
}

block swap_ct_player
{
	es_xset swap_ct_admin_name 0
	es_getplayername swap_ct_admin_name server_var(_popup_userid)
	es_xset swap_ct_player_name 0
	es_getplayername swap_ct_player_name server_var(selected_swap_ct_player)
	es est_team server_var(selected_swap_ct_player) 3
	es playerset model server_var(selected_swap_ct_player) server_var(swap_ct_model)
	es_msg #multi #lightgreen(ADMIN) server_var(swap_ct_admin_name) :#default swap le joueur#green server_var(swap_ct_player_name) #default dans les anti-terroristes !
	es popup send admin_menu_gestion_des_joueurs server_var(_popup_userid)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
}

block swap_t_player
{
	es_xset swap_t_admin_name 0
	es_getplayername swap_t_admin_name server_var(_popup_userid)
	es_xset swap_t_player_name 0
	es_getplayername swap_t_player_name server_var(selected_swap_t_player)
	es est_team server_var(selected_swap_t_player) 2
	es playerset model server_var(selected_swap_t_player) server_var(swap_t_model)
	es_msg #multi #lightgreen(ADMIN) server_var(swap_t_admin_name) :#default swap le joueur#green server_var(swap_t_player_name) #default dans les terroristes !
	es popup send admin_menu_gestion_des_joueurs server_var(_popup_userid)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
}

block swap_all_player
{
	es_xset swap_all_get_team 0
	es est_getteam swap_all_get_team server_var(swap_all_temp)
	if (server_var(swap_all_get_team) == 2) do
	{
		es est_team server_var(swap_all_temp) 3
		es playerset model server_var(swap_all_temp) server_var(swap_ct_model)
	}
	if (server_var(swap_all_get_team) == 3) do
	{
		es est_team server_var(swap_all_temp) 2
		es playerset model server_var(swap_all_temp) server_var(swap_t_model)
	}
}

block create_menu_gestion_des_options_funs_page1
{
	popup create admin_menu_gestion_des_options_funs_page1
	popup addline admin_menu_gestion_des_options_funs_page1 "[- Смешные команды -] [1/3]"
	popup addline admin_menu_gestion_des_options_funs_page1 " "
	popup addline admin_menu_gestion_des_options_funs_page1 "->1. Телепортация"
	popup addline admin_menu_gestion_des_options_funs_page1 "->2. Под наркотиком"
	popup addline admin_menu_gestion_des_options_funs_page1 "->3. Пьяный"
	popup addline admin_menu_gestion_des_options_funs_page1 "->4. Шлёпнуть игрока"
	popup addline admin_menu_gestion_des_options_funs_page1 "->5. Убить"
	popup addline admin_menu_gestion_des_options_funs_page1 "->6. Превратить в ракету"
	popup addline admin_menu_gestion_des_options_funs_page1 "->7. Заморозить"
	popup addline admin_menu_gestion_des_options_funs_page1 " "
	popup addline admin_menu_gestion_des_options_funs_page1 "->8. Назад"
	popup addline admin_menu_gestion_des_options_funs_page1 "->9. Далее"
	popup addline admin_menu_gestion_des_options_funs_page1 "->0. Выход"
	popup menuselect admin_menu_gestion_des_options_funs_page1 administration/selection_menu_gestion_des_options_funs_page1
}

block selection_menu_gestion_des_options_funs_page1
{
	if (server_var(_popup_choice) == 1) then popup send admin_menu_teleportation server_var(_popup_userid)
	if (server_var(_popup_choice) == 2) then popup send admin_menu_drug server_var(_popup_userid)
	if (server_var(_popup_choice) == 3) then popup send admin_menu_drunk server_var(_popup_userid)
	if (server_var(_popup_choice) == 4) do
	{
		es_xcreateplayerlist slap_playerlist
		es_xkeygroupfilter slap_playerlist only isdead 0
		keymenu create slap_playerlist selected_slap_player administration/choose_slap_health slap_playerlist #keyvalue name #key Choisis un joueur a slapper :
		es keymenu send slap_playerlist server_var(_popup_userid)
		es_xkeygroupdelete slap_playerlist
	}
	if (server_var(_popup_choice) == 5) then popup send admin_menu_slay server_var(_popup_userid)
	if (server_var(_popup_choice) == 6) then popup send admin_menu_rocket server_var(_popup_userid)
	if (server_var(_popup_choice) == 7) then popup send admin_menu_freeze server_var(_popup_userid)
	if (server_var(_popup_choice) == 8) then popup send admin_menu_principal server_var(_popup_userid)
	if (server_var(_popup_choice) == 9) then popup send admin_menu_gestion_des_options_funs_page2 server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 3 4 5 6 7 8 9") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block create_menu_teleportation
{
	popup create admin_menu_teleportation
	popup addline admin_menu_teleportation "[- Телепортация -]"
	popup addline admin_menu_teleportation " "
	popup addline admin_menu_teleportation "->1. Сохранить позицию"
	popup addline admin_menu_teleportation "->2. Телепортировать игрока"
	popup addline admin_menu_teleportation " "
	popup addline admin_menu_teleportation "->8. Назад"
	popup addline admin_menu_teleportation "->0. Выход"
	popup menuselect admin_menu_teleportation administration/selection_menu_teleportation
}

block selection_menu_teleportation
{
	if (server_var(_popup_choice) == 1) do
	{
		es_xset savex 0
		es_xset savey 0
		es_xset savez 0
		es_getplayerlocation savex savey savez server_var(_popup_userid)
		es_xset key_admin_temp_exists 0
		es_exists key_admin_temp_exists key temp server_var(_popup_userid)
		ifx false(key_admin_temp_exists) do
		{
			es_keycreate temp server_var(_popup_userid)
		}
		es_keysetvalue temp server_var(_popup_userid) x server_var(savex)
		es_keysetvalue temp server_var(_popup_userid) y server_var(savey)
		es_keysetvalue temp server_var(_popup_userid) z server_var(savez)
		es_tell server_var(_popup_userid) #multi #lightgreenLes joueurs que tu téléporteras seront téléporté ici !
		es popup send admin_menu_teleportation server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 2) do
	{
		es_xcreateplayerlist teleport_playerlist
		es_xkeygroupfilter teleport_playerlist only isdead 0
		keymenu create teleport_playerlist selected_teleport_player administration/teleport_player teleport_playerlist #keyvalue name #key Choisis un joueur a téléporter :
		es keymenu send teleport_playerlist server_var(_popup_userid)
		es_xkeygroupdelete teleport_playerlist
	}
	if (server_var(_popup_choice) == 8) then popup send admin_menu_gestion_des_options_funs_page1 server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block teleport_player
{
	es_xset getx 0
	es_xset gety 0
	es_xset getz 0
	es_keygetvalue getx temp server_var(_popup_userid) x
	es_keygetvalue gety temp server_var(_popup_userid) y
	es_keygetvalue getz temp server_var(_popup_userid) z
	if (server_var(getx) != 0) do
	{
		es_xset teleport_admin_name 0
		es_getplayername teleport_admin_name server_var(_popup_userid)
		es_xset teleport_player_name 0
		es_getplayername teleport_player_name server_var(selected_teleport_player)
		es est_teleport server_var(selected_teleport_player) server_var(getx) server_var(gety) server_var(getz)
		es_msg #multi #lightgreen(ADMIN) server_var(teleport_admin_name) :#default téléporte#green server_var(teleport_player_name) #default!
		es popup send admin_menu_teleportation server_var(_popup_userid)
		es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	}
	else do
	{
		es_tell server_var(_popup_userid) #multi #lightgreenTu dois sauvegarder un point avant de pouvoir téléporter un joueur !
		es popup send admin_menu_teleportation server_var(_popup_userid)
		es_cexec server_var(_popup_userid) playgamesound "buttons/button8.wav"
	}
}

block create_menu_drug
{
	popup create admin_menu_drug
	popup addline admin_menu_drug "[- Под наркотиком -]"
	popup addline admin_menu_drug " "
	popup addline admin_menu_drug "->1. Сделать игрока под наркотиком"
	popup addline admin_menu_drug "->2. Сделать всех Т под наркотиком"
	popup addline admin_menu_drug "->3. Сделать всех КТ под наркотиком"
	popup addline admin_menu_drug "->4. Под наркотиком все игроки"
	popup addline admin_menu_drug "->5. Отменить"
	popup addline admin_menu_drug " "
	popup addline admin_menu_drug "->8. Назад"
	popup addline admin_menu_drug "->0. Выход"
	popup menuselect admin_menu_drug administration/selection_menu_drug
}

block selection_menu_drug
{
	if (server_var(_popup_choice) == 1) do
	{
		es_xcreateplayerlist drug_playerlist
		es_xkeygroupfilter drug_playerlist only isdead 0
		keymenu create drug_playerlist selected_drug_player administration/drug_player drug_playerlist #keyvalue name #key Choisis un joueur a drug :
		es keymenu send drug_playerlist server_var(_popup_userid)
		es_xkeygroupdelete drug_playerlist
	}
	if (server_var(_popup_choice) == 2) do
	{
		es_xset drug_admin_name 0
		es_getplayername drug_admin_name server_var(_popup_userid)
		es est_drug #t server_var(drug_time)
		es_msg #multi #lightgreen(ADMIN) server_var(drug_admin_name) :#default drug tout les terroristes pour une durée de#green server_var(drug_time) #default!
		es popup send admin_menu_drug server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 3) do
	{
		es_xset drug_admin_name 0
		es_getplayername drug_admin_name server_var(_popup_userid)
		es est_drug #c server_var(drug_time)
		es_msg #multi #lightgreen(ADMIN) server_var(drug_admin_name) :#default drug tout les anti-terroristes pour une durée de#green server_var(drug_time) #default!
		es popup send admin_menu_drug server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 4) do
	{
		es_xset drug_admin_name 0
		es_getplayername drug_admin_name server_var(_popup_userid)
		es est_drug #a server_var(drug_time)
		es_msg #multi #lightgreen(ADMIN) server_var(drug_admin_name) :#default drug tout les joueurs pour une durée de#green server_var(drug_time) #default!
		es popup send admin_menu_drug server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 5) do
	{
		es_xset drug_admin_name 0
		es_getplayername drug_admin_name server_var(_popup_userid)
		est_drug #a 0.000000000000000001
		es_msg #multi #lightgreen(ADMIN) server_var(drug_admin_name) :#default undrug tout les joueurs !
		es popup send admin_menu_drug server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 8) then popup send admin_menu_gestion_des_options_funs_page1 server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 3 4 5 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block drug_player
{
	es_xset drug_player_name 0
	es_getplayername drug_player_name server_var(selected_drug_player)
	es_xset drug_admin_name 0
	es_getplayername drug_admin_name server_var(_popup_userid)
	es est_drug server_var(selected_drug_player) server_var(drug_time)
	es_msg #multi #lightgreen(ADMIN) server_var(drug_admin_name) :#default drug le joueur#green server_var(drug_player_name) #defaultpour une durée de#green server_var(drug_time) #default!
	es popup send admin_menu_drug server_var(_popup_userid)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
}

block create_menu_drunk
{
	popup create admin_menu_drunk
	popup addline admin_menu_drunk "[- Пьяный -]"
	popup addline admin_menu_drunk " "
	popup addline admin_menu_drunk "->1. Сделать игрока пьяным"
	popup addline admin_menu_drunk "->2. Сделать всех Т пьяным"
	popup addline admin_menu_drunk "->3. Сделать всех КТ пьяным"
	popup addline admin_menu_drunk "->4. Сделать всех игроков пьяными"
	popup addline admin_menu_drunk "->5. Отменить"
	popup addline admin_menu_drunk " "
	popup addline admin_menu_drunk "->8. Назад"
	popup addline admin_menu_drunk "->0. Выход"
	popup menuselect admin_menu_drunk administration/selection_menu_drunk
}

block selection_menu_drunk
{
	if (server_var(_popup_choice) == 1) do
	{
		es_xcreateplayerlist drunk_playerlist
		es_xkeygroupfilter drunk_playerlist only isdead 0
		keymenu create drunk_playerlist selected_drunk_player administration/drunk_player drunk_playerlist #keyvalue name #key Choisis un joueur a drunk :
		es keymenu send drunk_playerlist server_var(_popup_userid)
		es_xkeygroupdelete drunk_playerlist
	}
	if (server_var(_popup_choice) == 2) do
	{
		es_xset drunk_admin_name 0
		es_getplayername drunk_admin_name server_var(_popup_userid)
		es est_drunk #t server_var(drunk_time)
		es_msg #multi #lightgreen(ADMIN) server_var(drunk_admin_name) :#default drunk tout les terroristes pour une durée de#green server_var(drunk_time) #default!
		es popup send admin_menu_drunk server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 3) do
	{
		es_xset drunk_admin_name 0
		es_getplayername drunk_admin_name server_var(_popup_userid)
		es est_drunk #c server_var(drunk_time)
		es_msg #multi #lightgreen(ADMIN) server_var(drunk_admin_name) :#default drunk tout les anti-terroristes pour une durée de#green server_var(drunk_time) #default!
		es popup send admin_menu_drunk server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 4) do
	{
		es_xset drunk_admin_name 0
		es_getplayername drunk_admin_name server_var(_popup_userid)
		es est_drunk #a server_var(drunk_time)
		es_msg #multi #lightgreen(ADMIN) server_var(drunk_admin_name) :#default drunk tout les joueurs pour une durée de#green server_var(drunk_time) #default!
		es popup send admin_menu_drunk server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 5) do
	{
		es_xset drunk_admin_name 0
		es_getplayername drunk_admin_name server_var(_popup_userid)
		est_drunk #a 0.000000000000000001
		es_msg #multi #lightgreen(ADMIN) server_var(drunk_admin_name) :#default undrunk tout les joueurs !
		es popup send admin_menu_drunk server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 8) then popup send admin_menu_gestion_des_options_funs_page1 server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 3 4 5 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block drunk_player
{
	es_xset drunk_player_name 0
	es_getplayername drunk_player_name server_var(selected_drunk_player)
	es_xset drunk_admin_name 0
	es_getplayername drunk_admin_name server_var(_popup_userid)
	es est_drunk server_var(selected_drunk_player) server_var(drunk_time)
	es_msg #multi #lightgreen(ADMIN) server_var(drunk_admin_name) :#default drunk le joueur#green server_var(drunk_player_name) #defaultpour une durée de#green server_var(drunk_time) #default!
	es popup send admin_menu_drunk server_var(_popup_userid)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
}

block choose_slap_health
{
	es_xset key_admin_temp_exists 0
	es_exists key_admin_temp_exists key temp server_var(_popup_userid)
	ifx false(key_admin_temp_exists) do
	{
		es_keycreate temp server_var(_popup_userid)
	}
	es_keysetvalue temp server_var(_popup_userid) selected_player server_var(selected_slap_player)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	es keymenu create slap_health selected_slap_health administration/slap_player slap_health #key #key Choisis le HP du slap :
	es keymenu send slap_health server_var(_popup_userid) 
}

block slap_player
{
	es_xset get_slap_selected_player 0
	es_keygetvalue get_slap_selected_player temp server_var(_popup_userid) selected_player
	es_xset slap_player_name 0
	es_getplayername slap_player_name server_var(get_slap_selected_player)
	es_xset slap_admin_name 0
	es_getplayername slap_admin_name server_var(_popup_userid)
	es_xset get_slap_health 0
	es_keygetvalue get_slap_health slap_health server_var(selected_slap_health) health
	es_xset get_player_health 0
	es playerget health get_player_health server_var(get_slap_selected_player) 
	if (server_var(get_slap_health) >= server_var(get_player_health)) do
	{
		es est_slay server_var(get_slap_selected_player)
		es_msg #multi #lightgreen(ADMIN) server_var(slap_admin_name) :#default slap le joueur#green server_var(slap_player_name) #default de#green server_var(selected_slap_health) #default !
		es_xset slap_random_song 0
		es_xrand slap_random_song 1 3
		if (server_var(slap_random_song) == 1) then es_emitsound player server_var(get_slap_selected_player) "player/damage1.wav" 1.0 0.7	
		if (server_var(slap_random_song) == 2) then es_emitsound player server_var(get_slap_selected_player) "player/damage2.wav" 1.0 0.7	
		if (server_var(slap_random_song) == 3) then es_emitsound player server_var(get_slap_selected_player) "player/damage3.wav" 1.0 0.7	
		es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
		es popup send admin_menu_gestion_des_options_funs_page1 server_var(_popup_userid)
	}
	else do
	{
		es_math get_player_health - server_var(get_slap_health)
		es playerset health server_var(get_slap_selected_player) server_var(get_player_health)	
		es est_physpush server_var(get_slap_selected_player) 0 0 500
		es_msg #multi #lightgreen(ADMIN) server_var(slap_admin_name) :#default slap le joueur#green server_var(slap_player_name) #default de#green server_var(selected_slap_health) #default !
		es_xset slap_random_song 0
		es_xrand slap_random_song 1 3
		if (server_var(slap_random_song) == 1) then es_emitsound player server_var(get_slap_selected_player) "player/damage1.wav" 1.0 0.7	
		if (server_var(slap_random_song) == 2) then es_emitsound player server_var(get_slap_selected_player) "player/damage2.wav" 1.0 0.7	
		if (server_var(slap_random_song) == 3) then es_emitsound player server_var(get_slap_selected_player) "player/damage3.wav" 1.0 0.7
		es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
		es popup send admin_menu_gestion_des_options_funs_page1 server_var(_popup_userid)
	}
}

block create_menu_slay
{
	popup create admin_menu_slay
	popup addline admin_menu_slay "[- Убить -]"
	popup addline admin_menu_slay " "
	popup addline admin_menu_slay "->1. Убить игрока"
	popup addline admin_menu_slay "->2. Убить всех Т"
	popup addline admin_menu_slay "->3. Убить всех КТ"
	popup addline admin_menu_slay "->4. Убить всех"
	popup addline admin_menu_slay " "
	popup addline admin_menu_slay "->8. Назад"
	popup addline admin_menu_slay "->0. Выход"
	popup menuselect admin_menu_slay administration/selection_menu_slay
}

block selection_menu_slay
{
	if (server_var(_popup_choice) == 1) do
	{
		es_xcreateplayerlist slay_playerlist
		es_xkeygroupfilter slay_playerlist only isdead 0
		keymenu create slay_playerlist selected_slay_player administration/slay_player slay_playerlist #keyvalue name #key Choisis un joueur a slayer :
		es keymenu send slay_playerlist server_var(_popup_userid)
		es_xkeygroupdelete slay_playerlist
	}
	if (server_var(_popup_choice) == 2) do
	{
		es_xset slay_admin_name 0
		es_getplayername slay_admin_name server_var(_popup_userid)
		est_slay #t 
		es_msg #multi #lightgreen(ADMIN) server_var(slay_admin_name) :#default slay tout les terroristes !
		es popup send admin_menu_slay server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 3) do
	{
		es_xset slay_admin_name 0
		es_getplayername slay_admin_name server_var(_popup_userid)
		est_slay #c 
		es_msg #multi #lightgreen(ADMIN) server_var(slay_admin_name) :#default slay tout les anti-terroristes !
		es popup send admin_menu_slay server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 4) do
	{
		es_xset slay_admin_name 0
		es_getplayername slay_admin_name server_var(_popup_userid)
		est_slay #a
		es_msg #multi #lightgreen(ADMIN) server_var(slay_admin_name) :#default slay tout les joueurs !
		es popup send admin_menu_slay server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 8) then popup send admin_menu_gestion_des_options_funs_page1 server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 3 4 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block slay_player
{
	es_xset slay_player_name 0
	es_getplayername slay_player_name server_var(selected_slay_player)
	es_xset slay_admin_name 0
	es_getplayername slay_admin_name server_var(_popup_userid)
	es est_slay server_var(selected_slay_player) 
	es_msg #multi #lightgreen(ADMIN) server_var(slay_admin_name) :#default slay le joueur#green server_var(slay_player_name) #default!
	es popup send admin_menu_slay server_var(_popup_userid)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
}

block create_menu_rocket
{
	popup create admin_menu_rocket
	popup addline admin_menu_rocket "[- Превратьть в ракету -]"
	popup addline admin_menu_rocket " "
	popup addline admin_menu_rocket "->1. превратить в ракету игрока"
	popup addline admin_menu_rocket "->2. Преврать в ракету всех Т"
	popup addline admin_menu_rocket "->3. Превратить в ракету всех КТ"
	popup addline admin_menu_rocket "->4. Превратить в ракету всех игроков"
	popup addline admin_menu_rocket " "
	popup addline admin_menu_rocket "->8. Назад"
	popup addline admin_menu_rocket "->0. Выход"
	popup menuselect admin_menu_rocket administration/selection_menu_rocket
}

block selection_menu_rocket
{
	if (server_var(_popup_choice) == 1) do
	{
		es_xcreateplayerlist rocket_playerlist
		es_xkeygroupfilter rocket_playerlist only isdead 0
		keymenu create rocket_playerlist selected_rocket_player administration/rocket_player rocket_playerlist #keyvalue name #key Choisis un joueur a transformer en rocket :
		es keymenu send rocket_playerlist server_var(_popup_userid)
		es_xkeygroupdelete rocket_playerlist
	}
	if (server_var(_popup_choice) == 2) do
	{
		es_xset rocket_admin_name 0
		es_getplayername rocket_admin_name server_var(_popup_userid)
		est_rocket #t 
		es_msg #multi #lightgreen(ADMIN) server_var(rocket_admin_name) :#default transforme tout les terroristes en rocket !
		es popup send admin_menu_rocket server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 3) do
	{
		es_xset rocket_admin_name 0
		es_getplayername rocket_admin_name server_var(_popup_userid)
		est_rocket #c 
		es_msg #multi #lightgreen(ADMIN) server_var(rocket_admin_name) :#default transforme tout les anti-terroristes en rocket !
		es popup send admin_menu_rocket server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 4) do
	{
		es_xset rocket_admin_name 0
		es_getplayername rocket_admin_name server_var(_popup_userid)
		est_rocket #a
		es_msg #multi #lightgreen(ADMIN) server_var(rocket_admin_name) :#default transforme tout les joueurs en rocket !
		es popup send admin_menu_rocket server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 8) then popup send admin_menu_gestion_des_options_funs_page1 server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 3 4 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block rocket_player
{
	es_xset rocket_player_name 0
	es_getplayername rocket_player_name server_var(selected_rocket_player)
	es_xset rocket_admin_name 0
	es_getplayername rocket_admin_name server_var(_popup_userid)
	es est_rocket server_var(selected_rocket_player) 
	es_msg #multi #lightgreen(ADMIN) server_var(rocket_admin_name) :#default transforme le joueur#green server_var(rocket_player_name) #defaulten rocket !
	es popup send admin_menu_rocket server_var(_popup_userid)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
}

block create_menu_freeze
{
	popup create admin_menu_freeze
	popup addline admin_menu_freeze "[- Заморозка -]"
	popup addline admin_menu_freeze " "
	popup addline admin_menu_freeze "->1. Заморозить игрока"
	popup addline admin_menu_freeze "->2. Заморозить всех Т"
	popup addline admin_menu_freeze "->3. Заморозить всех КТ"
	popup addline admin_menu_freeze "->4. Заморозить всех игроков"
	popup addline admin_menu_freeze "->5. Отморозить"
	popup addline admin_menu_freeze " "
	popup addline admin_menu_freeze "->8. Назад"
	popup addline admin_menu_freeze "->0. Выход"
	popup menuselect admin_menu_freeze administration/selection_menu_freeze
}

block selection_menu_freeze
{
	if (server_var(_popup_choice) == 1) do
	{
		es_xcreateplayerlist freeze_playerlist
		es_xkeygroupfilter freeze_playerlist only isdead 0
		keymenu create freeze_playerlist selected_freeze_player administration/freeze_player freeze_playerlist #keyvalue name #key Choisis un joueur a freeze :
		es keymenu send freeze_playerlist server_var(_popup_userid)
		es_xkeygroupdelete freeze_playerlist
	}
	if (server_var(_popup_choice) == 2) do
	{
		es_xset freeze_admin_name 0
		es_getplayername freeze_admin_name server_var(_popup_userid)
		est_freeze #t 1
		es_msg #multi #lightgreen(ADMIN) server_var(freeze_admin_name) :#default freeze tout les terroristes !
		es popup send admin_menu_freeze server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 3) do
	{
		es_xset freeze_admin_name 0
		es_getplayername freeze_admin_name server_var(_popup_userid)
		est_freeze #c 1
		es_msg #multi #lightgreen(ADMIN) server_var(freeze_admin_name) :#default freeze tout les anti-terroristes !
		es popup send admin_menu_freeze server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 4) do
	{
		es_xset freeze_admin_name 0
		es_getplayername freeze_admin_name server_var(_popup_userid)
		est_freeze #a 1
		es_msg #multi #lightgreen(ADMIN) server_var(freeze_admin_name) :#default freeze tout les joueurs !
		es popup send admin_menu_freeze server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 5) do
	{
		es_xset freeze_admin_name 0
		es_getplayername freeze_admin_name server_var(_popup_userid)
		est_freeze #a 0
		es_msg #multi #lightgreen(ADMIN) server_var(freeze_admin_name) :#default unfreeze tout les joueurs !
		es popup send admin_menu_freeze server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 8) then popup send admin_menu_gestion_des_options_funs_page1 server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 3 4 5 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block freeze_player
{
	es_xset freeze_player_name 0
	es_getplayername freeze_player_name server_var(selected_freeze_player)
	es_xset freeze_admin_name 0
	es_getplayername freeze_admin_name server_var(_popup_userid)
	es est_freeze server_var(selected_freeze_player) 1
	es_msg #multi #lightgreen(ADMIN) server_var(freeze_admin_name) :#default freeze le joueur#green server_var(freeze_player_name) #default!
	es popup send admin_menu_freeze server_var(_popup_userid)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
}

block create_menu_gestion_des_options_funs_page2
{
	popup create admin_menu_gestion_des_options_funs_page2
	popup addline admin_menu_gestion_des_options_funs_page2 "[- Смешные команды -] [2/3]"
	popup addline admin_menu_gestion_des_options_funs_page2 " "
	popup addline admin_menu_gestion_des_options_funs_page2 "->1. Воскресить"
	popup addline admin_menu_gestion_des_options_funs_page2 "->2. Маскировка"
	popup addline admin_menu_gestion_des_options_funs_page2 "->3. Предметы"
	popup addline admin_menu_gestion_des_options_funs_page2 "->4. Бесмертие"
	popup addline admin_menu_gestion_des_options_funs_page2 "->5. Реактивный рюкзак"
	popup addline admin_menu_gestion_des_options_funs_page2 "->6. Раздрешить проходить сквозь стены"
	popup addline admin_menu_gestion_des_options_funs_page2 "->7. Ослепить"
	popup addline admin_menu_gestion_des_options_funs_page2 " "
	popup addline admin_menu_gestion_des_options_funs_page2 "->8. Назад"
	popup addline admin_menu_gestion_des_options_funs_page2 "->9. Далее"
	popup addline admin_menu_gestion_des_options_funs_page2 "->0. Выход"
	popup menuselect admin_menu_gestion_des_options_funs_page2 administration/selection_menu_gestion_des_options_funs_page2
}

block selection_menu_gestion_des_options_funs_page2
{
	if (server_var(_popup_choice) == 1) then popup send admin_menu_respawn server_var(_popup_userid)
	if (server_var(_popup_choice) == 2) then popup send admin_menu_deguisement server_var(_popup_userid)
	if (server_var(_popup_choice) == 3) do
	{
		es keymenu create proplist selected_spawnprop administration/spawn_prop proplist #key #key Choisis un objet :
		es keymenu send proplist server_var(_popup_userid) 
	}
	if (server_var(_popup_choice) == 4) then popup send admin_menu_god server_var(_popup_userid)
	if (server_var(_popup_choice) == 5) then popup send admin_menu_jetpack server_var(_popup_userid)
	if (server_var(_popup_choice) == 6) then popup send admin_menu_noclip server_var(_popup_userid)
	if (server_var(_popup_choice) == 7) then popup send admin_menu_blind server_var(_popup_userid)
	if (server_var(_popup_choice) == 8) then popup send admin_menu_gestion_des_options_funs_page1 server_var(_popup_userid)
	if (server_var(_popup_choice) == 9) then popup send admin_menu_gestion_des_options_funs_page3 server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 3 4 5 6 7 8 9") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block create_menu_respawn
{
	popup create admin_menu_respawn
	popup addline admin_menu_respawn "[- Воскресить -]"
	popup addline admin_menu_respawn " "
	popup addline admin_menu_respawn "->1. Воскресить игрока"
	popup addline admin_menu_respawn "->2. Воскресить всех игроков"
	popup addline admin_menu_respawn " "
	popup addline admin_menu_respawn "->8. Назад"
	popup addline admin_menu_respawn "->0. Выход"
	popup menuselect admin_menu_respawn administration/selection_menu_respawn
}

block selection_menu_respawn
{
	if (server_var(_popup_choice) == 1) do
	{
		es_xcreateplayerlist respawn_playerlist
		es_xkeygroupfilter respawn_playerlist only isdead 1
		keymenu create respawn_playerlist selected_respawn_player administration/respawn_player respawn_playerlist #keyvalue name #key Choisis un joueur a respawn :
		es keymenu send respawn_playerlist server_var(_popup_userid)
		es_xkeygroupdelete respawn_playerlist
	}
	if (server_var(_popup_choice) == 2) do
	{
		est_spawn #a 
		es_xset respawn_admin_name 0
		es_getplayername respawn_admin_name server_var(_popup_userid)
		es_msg #multi #lightgreen(ADMIN) server_var(respawn_admin_name) : #defaultfait revivre tout les morts !
		es popup send admin_menu_respawn server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 8) then popup send admin_menu_gestion_des_options_funs_page2 server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block respawn_player
{
	es_xset respawn_player_name 0
	es_getplayername respawn_player_name server_var(selected_respawn_player)
	es_xset respawn_admin_name 0
	es_getplayername respawn_admin_name server_var(_popup_userid)
	es est_spawn server_var(selected_respawn_player)
	es_msg #multi #lightgreen(ADMIN) server_var(respawn_admin_name) :#default fait revivre#green server_var(respawn_player_name) #default!
	es popup send admin_menu_respawn server_var(_popup_userid)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
}

block create_menu_deguisement
{
	popup create admin_menu_deguisement
	popup addline admin_menu_deguisement "[- Маскировка -]"
	popup addline admin_menu_deguisement " "
	popup addline admin_menu_deguisement "->1. Замаскировать игрока"
	popup addline admin_menu_deguisement "->2. Отменить"
	popup addline admin_menu_deguisement " "
	popup addline admin_menu_deguisement "->8. Назад"
	popup addline admin_menu_deguisement "->0. Выход"
	popup menuselect admin_menu_deguisement administration/selection_menu_deguisement
}

block selection_menu_deguisement
{
	if (server_var(_popup_choice) == 1) do
	{
		es_xcreateplayerlist deguisement_playerlist
		es_xkeygroupfilter deguisement_playerlist only isdead 0
		keymenu create deguisement_playerlist selected_deguisement_player administration/choose_deguisement_player deguisement_playerlist #keyvalue name #key Choisis un joueur a déguiser :
		es keymenu send deguisement_playerlist server_var(_popup_userid)
		es_xkeygroupdelete deguisement_playerlist
	}
	if (server_var(_popup_choice) == 2) do
	{
		es_xset replace_admin_name 0
		es_getplayername replace_admin_name server_var(_popup_userid)
		es_msg #multi #lightgreen(ADMIN) server_var(replace_admin_name) :#default remet les skins normal a tout les joueurs !
		es foreach player temp_replace_all #alive "es_xdoblock administration/replace_skin"
		es popup send admin_menu_deguisement server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 8) then popup send admin_menu_gestion_des_options_funs_page2 server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block choose_deguisement_player
{
	es_xset key_admin_temp_exists 0
	es_exists key_admin_temp_exists key temp server_var(_popup_userid)
	ifx false(key_admin_temp_exists) do
	{
		es_keycreate temp server_var(_popup_userid)
	}
	es_keysetvalue temp server_var(_popup_userid) selected_player server_var(selected_deguisement_player)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	es keymenu create proplist selected_prop_deguise administration/deguise_player proplist #key #key Choisis un objet :
	es keymenu send proplist server_var(_popup_userid) 
}

block deguise_player
{
	es_xset get_deguise_selected_player 0
	es_keygetvalue get_deguise_selected_player temp server_var(_popup_userid) selected_player
	es_xset deguise_admin_name 0
	es_getplayername deguise_admin_name server_var(_popup_userid)
	es_xset deguise_player_name 0
	es_getplayername deguise_player_name server_var(get_deguise_selected_player)
	es_xset get_deguise_model 0
	es_keygetvalue get_deguise_model proplist server_var(selected_prop_deguise) link
	es playerset model server_var(get_deguise_selected_player) server_var(get_deguise_model)
	es_msg #multi #lightgreen(ADMIN) server_var(deguise_admin_name) :#default déguise le joueur#green server_var(deguise_player_name) #default en#green server_var(selected_prop_deguise) #default!
	es popup send admin_menu_deguisement server_var(_popup_userid)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
}

block replace_skin
{
	es_xset get_replace_team 0
	es est_getteam get_replace_team server_var(temp_replace_all)
	if (server_var(get_replace_team) == 2) then playerset model server_var(temp_replace_all) server_var(swap_t_model)
	if (server_var(get_replace_team) == 3) then playerset model server_var(temp_replace_all) server_var(swap_ct_model)
}

block spawn_prop
{
	es_xset spawnprop_admin_name 0
	es_getplayername spawnprop_admin_name server_var(_popup_userid)
	es_xset get_spawnprop_model 0
	es_keygetvalue get_spawnprop_model proplist server_var(selected_spawnprop) link
	es_xset get_spawnprop_method 0
	es_keygetvalue get_spawnprop_method proplist server_var(selected_spawnprop) method
	if (server_var(get_spawnprop_method) == "physics") then es_prop_physics_create server_var(_popup_userid) server_var(get_spawnprop_model)
	if (server_var(get_spawnprop_method) == "dynamic") then es_prop_dynamic_create server_var(_popup_userid) server_var(get_spawnprop_model)
	es_msg #multi #lightgreen(ADMIN) server_var(spawnprop_admin_name) :#default fait aparaitre ->#green server_var(selected_spawnprop) #default!
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	es popup send admin_menu_gestion_des_options_funs_page2 server_var(_popup_userid) 
}

block create_menu_god
{
	popup create admin_menu_god
	popup addline admin_menu_god "[- Бесмертие -]"
	popup addline admin_menu_god " "
	popup addline admin_menu_god "->1. Сделать игрока бесмертным"
	popup addline admin_menu_god "->2. Сделать всех Т бесмертными"
	popup addline admin_menu_god "->3. Сделать всех КТ бесмертными"
	popup addline admin_menu_god "->4. Сдлеать всех игроков бесмертными"
	popup addline admin_menu_god "->5. Отменить"
	popup addline admin_menu_god " "
	popup addline admin_menu_god "->8. Page Назад"
	popup addline admin_menu_god "->0. Выход"
	popup menuselect admin_menu_god administration/selection_menu_god
}

block selection_menu_god
{
	if (server_var(_popup_choice) == 1) do
	{
		es_xcreateplayerlist god_playerlist
		es_xkeygroupfilter god_playerlist only isdead 0
		keymenu create god_playerlist selected_god_player administration/god_player god_playerlist #keyvalue name #key Choisis un joueur a transformer en dieux :
		es keymenu send god_playerlist server_var(_popup_userid)
		es_xkeygroupdelete god_playerlist
	}
	if (server_var(_popup_choice) == 2) do
	{
		es_xset god_admin_name 0
		es_getplayername god_admin_name server_var(_popup_userid)
		est_god #t 1
		es_msg #multi #lightgreen(ADMIN) server_var(god_admin_name) :#default transforme tout les terroristes en dieux !
		es popup send admin_menu_god server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 3) do
	{
		es_xset god_admin_name 0
		es_getplayername god_admin_name server_var(_popup_userid)
		est_god #c 1
		es_msg #multi #lightgreen(ADMIN) server_var(god_admin_name) :#default transforme tout les anti-terroristes en dieux !
		es popup send admin_menu_god server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 4) do
	{
		es_xset god_admin_name 0
		es_getplayername god_admin_name server_var(_popup_userid)
		est_god #a 1
		es_msg #multi #lightgreen(ADMIN) server_var(god_admin_name) :#default transforme tout les joueurs en dieux !
		es popup send admin_menu_god server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 5) do
	{
		es_xset god_admin_name 0
		es_getplayername god_admin_name server_var(_popup_userid)
		est_god #a 0
		es_msg #multi #lightgreen(ADMIN) server_var(god_admin_name) :#default transforme tout les joueurs mortel !
		es popup send admin_menu_god server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 8) then popup send admin_menu_gestion_des_options_funs_page2 server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 3 4 5 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block god_player
{
	es_xset god_player_name 0
	es_getplayername god_player_name server_var(selected_god_player)
	es_xset god_admin_name 0
	es_getplayername god_admin_name server_var(_popup_userid)
	es est_god server_var(selected_god_player) 1
	es_msg #multi #lightgreen(ADMIN) server_var(god_admin_name) :#default transforme le joueur#green server_var(god_player_name) #defaulten dieux !
	es popup send admin_menu_god server_var(_popup_userid)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
}

block create_menu_jetpack
{
	popup create admin_menu_jetpack
	popup addline admin_menu_jetpack "[- Реактивный рюкзак -]"
	popup addline admin_menu_jetpack " "
	popup addline admin_menu_jetpack "->1. Дать игроку реактивный рюкзак"
	popup addline admin_menu_jetpack "->2. Дать всем Т реактивный рюкзак"
	popup addline admin_menu_jetpack "->3. Дать всем КТ реактивный рюкзак"
	popup addline admin_menu_jetpack "->4. Дать всем игрокам реактивный рюкзак"
	popup addline admin_menu_jetpack "->5. Отманить"
	popup addline admin_menu_jetpack " "
	popup addline admin_menu_jetpack "->8. Назад"
	popup addline admin_menu_jetpack "->0. Выход"
	popup menuselect admin_menu_jetpack administration/selection_menu_jetpack
}

block selection_menu_jetpack
{
	if (server_var(_popup_choice) == 1) do
	{
		es_xcreateplayerlist jetpack_playerlist
		es_xkeygroupfilter jetpack_playerlist only isdead 0
		keymenu create jetpack_playerlist selected_jetpack_player administration/jetpack_player jetpack_playerlist #keyvalue name #key Choisis un joueur a donne le jetpack :
		es keymenu send jetpack_playerlist server_var(_popup_userid)
		es_xkeygroupdelete jetpack_playerlist
	}
	if (server_var(_popup_choice) == 2) do
	{
		es_xset jetpack_admin_name 0
		es_getplayername jetpack_admin_name server_var(_popup_userid)
		est_jetpack #t 1
		es_msg #multi #lightgreen(ADMIN) server_var(jetpack_admin_name) :#default donne le jetpack a tout les terroristes !
		es popup send admin_menu_jetpack server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 3) do
	{
		es_xset jetpack_admin_name 0
		es_getplayername jetpack_admin_name server_var(_popup_userid)
		est_jetpack #c 1
		es_msg #multi #lightgreen(ADMIN) server_var(jetpack_admin_name) :#default donne le jetpack a tout les anti-terroristes !
		es popup send admin_menu_jetpack server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 4) do
	{
		es_xset jetpack_admin_name 0
		es_getplayername jetpack_admin_name server_var(_popup_userid)
		est_jetpack #a 1
		es_msg #multi #lightgreen(ADMIN) server_var(jetpack_admin_name) :#default donne le jetpack a tout les joueurs !
		es popup send admin_menu_jetpack server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 5) do
	{
		es_xset jetpack_admin_name 0
		es_getplayername jetpack_admin_name server_var(_popup_userid)
		est_jetpack #a 0
		es_msg #multi #lightgreen(ADMIN) server_var(jetpack_admin_name) :#default enlève le jetpack a tout les joueurs !
		es popup send admin_menu_jetpack server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 8) then popup send admin_menu_gestion_des_options_funs_page2 server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 3 4 5 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block jetpack_player
{
	es_xset jetpack_player_name 0
	es_getplayername jetpack_player_name server_var(selected_jetpack_player)
	es_xset jetpack_admin_name 0
	es_getplayername jetpack_admin_name server_var(_popup_userid)
	es est_jetpack server_var(selected_jetpack_player) 1
	es_msg #multi #lightgreen(ADMIN) server_var(jetpack_admin_name) :#default donne le jetpack a#green server_var(jetpack_player_name) #default!
	es popup send admin_menu_jetpack server_var(_popup_userid)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
}

block create_menu_noclip
{
	popup create admin_menu_noclip
	popup addline admin_menu_noclip "[- Проходить сквозь стены -]"
	popup addline admin_menu_noclip " "
	popup addline admin_menu_noclip "->1. Разрешить игроку проходить всквозь стены"
	popup addline admin_menu_noclip "->2. Разрешить всем Т проходить всквозь стены"
	popup addline admin_menu_noclip "->3. Разрешить всем КТ проходить всквозь стены"
	popup addline admin_menu_noclip "->4. Разрешить всем игрокам проходить всквозь стены"
	popup addline admin_menu_noclip "->5. Отменить"
	popup addline admin_menu_noclip " "
	popup addline admin_menu_noclip "->8. Назад"
	popup addline admin_menu_noclip "->0. Выход"
	popup menuselect admin_menu_noclip administration/selection_menu_noclip
}

block selection_menu_noclip
{
	if (server_var(_popup_choice) == 1) do
	{
		es_xcreateplayerlist noclip_playerlist
		es_xkeygroupfilter noclip_playerlist only isdead 0
		keymenu create noclip_playerlist selected_noclip_player administration/noclip_player noclip_playerlist #keyvalue name #key Choisis un joueur a donne le noclip :
		es keymenu send noclip_playerlist server_var(_popup_userid)
		es_xkeygroupdelete noclip_playerlist
	}
	if (server_var(_popup_choice) == 2) do
	{
		es_xset noclip_admin_name 0
		es_getplayername noclip_admin_name server_var(_popup_userid)
		est_noclip #t 1
		es_msg #multi #lightgreen(ADMIN) server_var(noclip_admin_name) :#default donne le noclip a tout les terroristes !
		es popup send admin_menu_noclip server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 3) do
	{
		es_xset noclip_admin_name 0
		es_getplayername noclip_admin_name server_var(_popup_userid)
		est_noclip #c 1
		es_msg #multi #lightgreen(ADMIN) server_var(noclip_admin_name) :#default donne le noclip a tout les anti-terroristes !
		es popup send admin_menu_noclip server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 4) do
	{
		es_xset noclip_admin_name 0
		es_getplayername noclip_admin_name server_var(_popup_userid)
		est_noclip #a 1
		es_msg #multi #lightgreen(ADMIN) server_var(noclip_admin_name) :#default donne le noclip a tout les joueurs !
		es popup send admin_menu_noclip server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 5) do
	{
		es_xset noclip_admin_name 0
		es_getplayername noclip_admin_name server_var(_popup_userid)
		est_noclip #a 0
		es_msg #multi #lightgreen(ADMIN) server_var(noclip_admin_name) :#default enlève le noclip a tout les joueurs !
		es popup send admin_menu_noclip server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 8) then popup send admin_menu_gestion_des_options_funs_page2 server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 3 4 5 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block noclip_player
{
	es_xset noclip_player_name 0
	es_getplayername noclip_player_name server_var(selected_noclip_player)
	es_xset noclip_admin_name 0
	es_getplayername noclip_admin_name server_var(_popup_userid)
	es est_noclip server_var(selected_noclip_player) 1
	es_msg #multi #lightgreen(ADMIN) server_var(noclip_admin_name) :#default donne le noclip a#green server_var(noclip_player_name) #default!
	es popup send admin_menu_noclip server_var(_popup_userid)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
}

block create_menu_blind
{
	popup create admin_menu_blind
	popup addline admin_menu_blind "[- Ослепить -]"
	popup addline admin_menu_blind " "
	popup addline admin_menu_blind "->1. Ослепить игрока"
	popup addline admin_menu_blind "->2. Отмана"
	popup addline admin_menu_blind " "
	popup addline admin_menu_blind "->8. Назад"
	popup addline admin_menu_blind "->0. Выход"
	popup menuselect admin_menu_blind administration/selection_menu_blind
}

block selection_menu_blind
{
	if (server_var(_popup_choice) == 1) do
	{
		es_xcreateplayerlist blind_playerlist
		es_xkeygroupfilter blind_playerlist only isbot 0
		keymenu create blind_playerlist selected_blind_player administration/choose_blind_color blind_playerlist #keyvalue name #key Choisis un joueur a blind :
		es keymenu send blind_playerlist server_var(_popup_userid)
		es_xkeygroupdelete blind_playerlist
	}
	if (server_var(_popup_choice) == 2) do
	{
		es_xset unblind_admin_name 0
		es_getplayername unblind_admin_name server_var(_popup_userid)
		est_fade #a 0 3 10 255 255 255 0
		es_msg #multi #lightgreen(ADMIN) server_var(unblind_admin_name) :#default unblind tout les joueurs !
		es popup send admin_menu_blind server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 8) then popup send admin_menu_gestion_des_options_funs_page2 server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block choose_blind_color
{
	es_xset key_admin_temp_exists 0
	es_exists key_admin_temp_exists key temp server_var(_popup_userid)
	ifx false(key_admin_temp_exists) do
	{
		es_keycreate temp server_var(_popup_userid)
	}
	es_keysetvalue temp server_var(_popup_userid) selected_player server_var(selected_blind_player)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	es keymenu create blind_color selected_blind_color administration/blind_player blind_color #key #key Choisis la couleur du blind :
	es keymenu send blind_color server_var(_popup_userid) 
}

block blind_player
{
	es_xset get_blind_selected_player 0
	es_keygetvalue get_blind_selected_player temp server_var(_popup_userid) selected_player
	es_xset blind_admin_name 0
	es_getplayername blind_admin_name server_var(_popup_userid)
	es_xset blind_player_name 0
	es_getplayername blind_player_name server_var(get_blind_selected_player)
	es_xset get_red 0
	es_xset get_green 0
	es_xset get_blue 0
	es_xset get_alpha 0
	es_keygetvalue get_red blind_color server_var(selected_blind_color) red
	es_keygetvalue get_green blind_color server_var(selected_blind_color) green
	es_keygetvalue get_blue blind_color server_var(selected_blind_color) blue
	es_keygetvalue get_alpha blind_color server_var(selected_blind_color) alpha
	es est_fade server_var(get_blind_selected_player) 0 3 server_var(blind_time) server_var(get_red) server_var(get_green) server_var(get_blue) server_var(get_alpha)
	es_msg #multi #lightgreen(ADMIN) server_var(blind_admin_name) :#default blind le joueur#green server_var(blind_player_name) #defaulten#green server_var(selected_blind_color) #default pour une durée de#green server_var(blind_time) #defaultsecondes !	
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	es popup send admin_menu_blind server_var(_popup_userid)
}

block create_menu_gestion_des_options_funs_page3
{
	popup create admin_menu_gestion_des_options_funs_page3
	popup addline admin_menu_gestion_des_options_funs_page3 "[- Смешные команды -] [3/3]"
	popup addline admin_menu_gestion_des_options_funs_page3 " "
	popup addline admin_menu_gestion_des_options_funs_page3 "->1. Разоружение"
	popup addline admin_menu_gestion_des_options_funs_page3 "->2. Деньги"
	popup addline admin_menu_gestion_des_options_funs_page3 "->3. Скорость"
	popup addline admin_menu_gestion_des_options_funs_page3 "->4. Гореть"
	popup addline admin_menu_gestion_des_options_funs_page3 "->5. Жизни"
	popup addline admin_menu_gestion_des_options_funs_page3 " "
	popup addline admin_menu_gestion_des_options_funs_page3 "->8. Назад"
	popup addline admin_menu_gestion_des_options_funs_page3 "->9. Главное меню"
	popup addline admin_menu_gestion_des_options_funs_page3 "->0. Выход"
	popup menuselect admin_menu_gestion_des_options_funs_page3 administration/selection_menu_gestion_des_options_funs_page3
}

block selection_menu_gestion_des_options_funs_page3
{
	if (server_var(_popup_choice) == 1) then popup send admin_menu_desarmement server_var(_popup_userid)
	if (server_var(_popup_choice) == 2) then popup send admin_menu_argent server_var(_popup_userid)
	if (server_var(_popup_choice) == 3) then popup send admin_menu_speed server_var(_popup_userid)
	if (server_var(_popup_choice) == 4) then popup send admin_menu_burn server_var(_popup_userid)
	if (server_var(_popup_choice) == 5) then popup send admin_menu_health server_var(_popup_userid)
	if (server_var(_popup_choice) == 8) then popup send admin_menu_gestion_des_options_funs_page2 server_var(_popup_userid)
	if (server_var(_popup_choice) == 9) then popup send admin_menu_principal server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 3 4 5 6 7 8 9") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block create_menu_desarmement
{
	popup create admin_menu_desarmement
	popup addline admin_menu_desarmement "[- Разоружение -]"
	popup addline admin_menu_desarmement " "
	popup addline admin_menu_desarmement "->1. Разоружить игрока"
	popup addline admin_menu_desarmement "->2. Разоружить всех Т"
	popup addline admin_menu_desarmement "->3. Разоружить всех КТ"
	popup addline admin_menu_desarmement "->4. Разоружить всех игроков"
	popup addline admin_menu_desarmement " "
	popup addline admin_menu_desarmement "->8. Назад"
	popup addline admin_menu_desarmement "->0. Выход"
	popup menuselect admin_menu_desarmement administration/selection_menu_desarmement
}

block selection_menu_desarmement
{
	if (server_var(_popup_choice) == 1) do
	{
		es_xcreateplayerlist desarmement_playerlist
		es_xkeygroupfilter desarmement_playerlist only isdead 0
		keymenu create desarmement_playerlist selected_desarmement_player administration/desarmement_player desarmement_playerlist #keyvalue name #key Choisis un joueur a désarmer :
		es keymenu send desarmement_playerlist server_var(_popup_userid)
		es_xkeygroupdelete desarmement_playerlist
	}
	if (server_var(_popup_choice) == 2) do
	{
		es_xset desarmement_admin_name 0
		es_getplayername desarmement_admin_name server_var(_popup_userid)
		est_stripplayer #t 
		if (server_var(desarmement_give_weapon_knife) == 1) then est_give #t weapon_knife
		es_msg #multi #lightgreen(ADMIN) server_var(desarmement_admin_name) :#default désarme tout les terroristes !
		es popup send admin_menu_desarmement server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 3) do
	{
		es_xset desarmement_admin_name 0
		es_getplayername desarmement_admin_name server_var(_popup_userid)
		est_stripplayer #c 
		if (server_var(desarmement_give_weapon_knife) == 1) then est_give #c weapon_knife
		es_msg #multi #lightgreen(ADMIN) server_var(desarmement_admin_name) :#default désarme tout les anti-terroristes !
		es popup send admin_menu_desarmement server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 4) do
	{
		es_xset desarmement_admin_name 0
		es_getplayername desarmement_admin_name server_var(_popup_userid)
		est_stripplayer #a
		if (server_var(desarmement_give_weapon_knife) == 1) then est_give #a weapon_knife
		es_msg #multi #lightgreen(ADMIN) server_var(desarmement_admin_name) :#default désarme tout les joueurs !
		es popup send admin_menu_desarmement server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 8) then popup send admin_menu_gestion_des_options_funs_page3 server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 3 4 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block desarmement_player
{
	es_xset desarmement_player_name 0
	es_getplayername desarmement_player_name server_var(selected_desarmement_player)
	es_xset desarmement_admin_name 0
	es_getplayername desarmement_admin_name server_var(_popup_userid)
	es est_stripplayer server_var(selected_desarmement_player) 
	if (server_var(desarmement_give_weapon_knife) == 1) then est_give server_var(selected_desarmement_player) weapon_knife
	es_msg #multi #lightgreen(ADMIN) server_var(desarmement_admin_name) :#default désarme le joueur#green server_var(desarmement_player_name) #default!
	es popup send admin_menu_desarmement server_var(_popup_userid)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
}

block create_menu_argent
{
	popup create admin_menu_argent
	popup addline admin_menu_argent "[- Деньги -]"
	popup addline admin_menu_argent " "
	popup addline admin_menu_argent "->1. Изменить кол-во денег игрока"
	popup addline admin_menu_argent "->2. Изменить кол-во денег всех игроков"
	popup addline admin_menu_argent " "
	popup addline admin_menu_argent "->8. Назад"
	popup addline admin_menu_argent "->0. Выход"
	popup menuselect admin_menu_argent administration/selection_menu_argent
}

block selection_menu_argent
{
	if (server_var(_popup_choice) == 1) do
	{
		es_xcreateplayerlist argent_playerlist
		keymenu create argent_playerlist selected_argent_player administration/choose_cash argent_playerlist #keyvalue name #key Choisis un joueur a qui donner de l'argent :
		es keymenu send argent_playerlist server_var(_popup_userid)
		es_xkeygroupdelete argent_playerlist
	}
	if (server_var(_popup_choice) == 2) do
	{
		es keymenu create money selected_money administration/money_all money #key #key Choisis le montant :
		es keymenu send money server_var(_popup_userid) 
	}
	if (server_var(_popup_choice) == 8) then popup send admin_menu_gestion_des_options_funs_page3 server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block choose_cash
{
	es_xset key_admin_temp_exists 0
	es_exists key_admin_temp_exists key temp server_var(_popup_userid)
	ifx false(key_admin_temp_exists) do
	{
		es_keycreate temp server_var(_popup_userid)
	}
	es_keysetvalue temp server_var(_popup_userid) selected_player server_var(selected_argent_player)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	es keymenu create money selected_money administration/money_player money #key #key Choisis le montant :
	es keymenu send money server_var(_popup_userid) 
}

block money_player
{
	es_xset get_money_selected_player 0
	es_keygetvalue get_money_selected_player temp server_var(_popup_userid) selected_player
	es_xset cash_admin_name 0
	es_getplayername cash_admin_name server_var(_popup_userid)
	es_xset cash_player_name 0
	es_getplayername cash_player_name server_var(get_money_selected_player)
	es_xset get_money 0
	es_keygetvalue get_money money server_var(selected_money) cash
	es playerset cash server_var(get_money_selected_player) server_var(get_money)
	es_msg #multi #lightgreen(ADMIN) server_var(cash_admin_name) :#default donne#green server_var(selected_money) #defaulta#green server_var(cash_player_name) #default!
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	es popup send admin_menu_argent server_var(_popup_userid)
}

block money_all
{
	es_xset cash_admin_name 0
	es_getplayername cash_admin_name server_var(_popup_userid)
	es_xset get_money 0
	es_keygetvalue get_money money server_var(selected_money) cash
	es foreach player temp_cash #all "es playerset cash server_var(temp_cash) server_var(get_money)"
	es_msg #multi #lightgreen(ADMIN) server_var(cash_admin_name) :#default donne#green server_var(selected_money) #defaulta tout les joueurs !
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	es popup send admin_menu_argent server_var(_popup_userid)
}

block create_menu_speed
{
	popup create admin_menu_speed
	popup addline admin_menu_speed "[- Скорость -]"
	popup addline admin_menu_speed " "
	popup addline admin_menu_speed "->1. Изменить скорость игрока"
	popup addline admin_menu_speed "->2. Изменить скорость всех игроков"
	popup addline admin_menu_speed " "
	popup addline admin_menu_speed "->8. Назад"
	popup addline admin_menu_speed "->0. Выход"
	popup menuselect admin_menu_speed administration/selection_menu_speed
}

block selection_menu_speed
{
	if (server_var(_popup_choice) == 1) do
	{
		es_xcreateplayerlist speed_playerlist
		keymenu create speed_playerlist selected_speed_player administration/choose_speed speed_playerlist #keyvalue name #key Choisis un joueur a qui donner de la vitesse :
		es keymenu send speed_playerlist server_var(_popup_userid)
		es_xkeygroupdelete speed_playerlist
	}
	if (server_var(_popup_choice) == 2) do
	{
		es keymenu create speed selected_speed administration/speed_all speed #key #key Choisis la vitesse :
		es keymenu send speed server_var(_popup_userid) 
	}
	if (server_var(_popup_choice) == 8) then popup send admin_menu_gestion_des_options_funs_page3 server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block choose_speed
{
	es_xset key_admin_temp_exists 0
	es_exists key_admin_temp_exists key temp server_var(_popup_userid)
	ifx false(key_admin_temp_exists) do
	{
		es_keycreate temp server_var(_popup_userid)
	}
	es_keysetvalue temp server_var(_popup_userid) selected_player server_var(selected_speed_player)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	es keymenu create speed selected_speed administration/speed_player speed #key #key Choisis la vitesse :
	es keymenu send speed server_var(_popup_userid) 
}

block speed_player
{
	es_xset get_speed_selected_player 0
	es_keygetvalue get_speed_selected_player temp server_var(_popup_userid) selected_player
	es_xset speed_admin_name 0
	es_getplayername speed_admin_name server_var(_popup_userid)
	es_xset speed_player_name 0
	es_getplayername speed_player_name server_var(get_speed_selected_player)
	es_xset get_speed 0
	es_keygetvalue get_speed speed server_var(selected_speed) speed
	es est_speed server_var(get_speed_selected_player) server_var(get_speed)
	es_msg #multi #lightgreen(ADMIN) server_var(speed_admin_name) :#default donne#green server_var(selected_speed) #default de la vitesse normal a#green server_var(speed_player_name) #default!
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	es popup send admin_menu_speed server_var(_popup_userid)
}

block speed_all
{
	es_xset speed_admin_name 0
	es_getplayername speed_admin_name server_var(_popup_userid)
	es_xset get_speed 0
	es_keygetvalue get_speed speed server_var(selected_speed) speed
	es est_speed #a server_var(get_speed)
	es_msg #multi #lightgreen(ADMIN) server_var(speed_admin_name) :#default donne#green server_var(selected_speed) #defaultde la vitesse normal a tout les joueurs !
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	es popup send admin_menu_speed server_var(_popup_userid)
}

block create_menu_burn
{
	popup create admin_menu_burn
	popup addline admin_menu_burn "[- Гореть -]"
	popup addline admin_menu_burn " "
	popup addline admin_menu_burn "->1. Поджечь игрока"
	popup addline admin_menu_burn "->2. Поджечь всех Т"
	popup addline admin_menu_burn "->3. Поджечь всех КТ"
	popup addline admin_menu_burn "->4. Поджечь всех игроков"
	popup addline admin_menu_burn " "
	popup addline admin_menu_burn "->8. Назад"
	popup addline admin_menu_burn "->0. Отмена"
	popup menuselect admin_menu_burn administration/selection_menu_burn
}

block selection_menu_burn
{
	if (server_var(_popup_choice) == 1) do
	{
		es_xcreateplayerlist burn_playerlist
		es_xkeygroupfilter burn_playerlist only isdead 0
		keymenu create burn_playerlist selected_burn_player administration/burn_player burn_playerlist #keyvalue name #key Choisis un joueur a bruler :
		es keymenu send burn_playerlist server_var(_popup_userid)
		es_xkeygroupdelete burn_playerlist
	}
	if (server_var(_popup_choice) == 2) do
	{
		es_xset burn_admin_name 0
		es_getplayername burn_admin_name server_var(_popup_userid)
		es est_burn #t server_var(burn_time)
		es_msg #multi #lightgreen(ADMIN) server_var(burn_admin_name) :#default brule tout les terroristes pour une durée de#green server_var(burn_time) #default!
		es popup send admin_menu_burn server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 3) do
	{
		es_xset burn_admin_name 0
		es_getplayername burn_admin_name server_var(_popup_userid)
		es est_burn #c server_var(burn_time)
		es_msg #multi #lightgreen(ADMIN) server_var(burn_admin_name) :#default brule tout les anti-terroristes pour une durée de#green server_var(burn_time) #default!
		es popup send admin_menu_burn server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 4) do
	{
		es_xset burn_admin_name 0
		es_getplayername burn_admin_name server_var(_popup_userid)
		es est_burn #a server_var(burn_time)
		es_msg #multi #lightgreen(ADMIN) server_var(burn_admin_name) :#default brule tout les joueurs pour une durée de#green server_var(burn_time) #default!
		es popup send admin_menu_burn server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 8) then popup send admin_menu_gestion_des_options_funs_page3 server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 3 4 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block burn_player
{
	es_xset burn_player_name 0
	es_getplayername burn_player_name server_var(selected_burn_player)
	es_xset burn_admin_name 0
	es_getplayername burn_admin_name server_var(_popup_userid)
	es est_burn server_var(selected_burn_player) server_var(burn_time)
	es_msg #multi #lightgreen(ADMIN) server_var(burn_admin_name) :#default brule le joueur#green server_var(burn_player_name) #defaultpour une durée de#green server_var(burn_time) #default!
	es popup send admin_menu_burn server_var(_popup_userid)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
}

block create_menu_health
{
	popup create admin_menu_health
	popup addline admin_menu_health "[- Жизни -]"
	popup addline admin_menu_health " "
	popup addline admin_menu_health "->1. Изменить жизни игрока"
	popup addline admin_menu_health "->2. Изменить жизни всех игроков"
	popup addline admin_menu_health " "
	popup addline admin_menu_health "->8. Назад"
	popup addline admin_menu_health "->0. Выход"
	popup menuselect admin_menu_health administration/selection_menu_health
}

block selection_menu_health
{
	if (server_var(_popup_choice) == 1) do
	{
		es_xcreateplayerlist health_playerlist
		es_xkeygroupfilter health_playerlist only isdead 0
		keymenu create health_playerlist selected_health_player administration/choose_health health_playerlist #keyvalue name #key Choisis un joueur a qui changer la vie :
		es keymenu send health_playerlist server_var(_popup_userid)
		es_xkeygroupdelete health_playerlist
	}
	if (server_var(_popup_choice) == 2) do
	{
		es keymenu create health selected_health administration/health_all health #key #key Choisis la vie :
		es keymenu send health server_var(_popup_userid) 
	}
	if (server_var(_popup_choice) == 8) then popup send admin_menu_gestion_des_options_funs_page3 server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block choose_health
{
	es_xset key_admin_temp_exists 0
	es_exists key_admin_temp_exists key temp server_var(_popup_userid)
	ifx false(key_admin_temp_exists) do
	{
		es_keycreate temp server_var(_popup_userid)
	}
	es_keysetvalue temp server_var(_popup_userid) selected_player server_var(selected_health_player)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	es keymenu create health selected_health administration/health_player health #key #key Choisis la vie :
	es keymenu send health server_var(_popup_userid) 
}

block health_player
{
	es_xset get_health_selected_player 0
	es_keygetvalue get_health_selected_player temp server_var(_popup_userid) selected_player
	es_xset health_admin_name 0
	es_getplayername health_admin_name server_var(_popup_userid)
	es_xset health_player_name 0
	es_getplayername health_player_name server_var(get_health_selected_player)
	es_xset get_health 0
	es_keygetvalue get_health health server_var(selected_health) health
	es playerset health server_var(get_health_selected_player) server_var(get_health)
	es_msg #multi #lightgreen(ADMIN) server_var(health_admin_name) :#default donne#green server_var(selected_health) #defaulta#green server_var(health_player_name) #default!
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	es popup send admin_menu_health server_var(_popup_userid)
}

block health_all
{
	es_xset health_admin_name 0
	es_getplayername health_admin_name server_var(_popup_userid)
	es_xset get_health 0
	es_keygetvalue get_health health server_var(selected_health) health
	es foreach player temp_health #alive "es playerset health server_var(temp_health) server_var(get_health)"
	es_msg #multi #lightgreen(ADMIN) server_var(health_admin_name) :#default donne#green server_var(selected_health) #defaulta tout les joueurs !
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	es popup send admin_menu_health server_var(_popup_userid)
}

block change_map
{
	es_xset map_admin_name 0
	es_getplayername map_admin_name server_var(_popup_userid)
	es_msg #multi #lightgreen(ADMIN) server_var(map_admin_name) :#default change la map pour#green server_var(selected_map) #default!
	es_delayed 3 changelevel server_var(selected_map)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
}

block create_menu_sound
{
	popup create admin_menu_sound
	popup addline admin_menu_sound "[- Управление звуками -]"
	popup addline admin_menu_sound " "
	popup addline admin_menu_sound "->1. Включить звук"
	popup addline admin_menu_sound "->2. Выключить звук"
	popup addline admin_menu_sound " "
	popup addline admin_menu_sound "->8. Назад"
	popup addline admin_menu_sound "->0. Выход"
	popup menuselect admin_menu_sound administration/selection_menu_sound
}

block selection_menu_sound
{
	if (server_var(_popup_choice) == 1) do
	{
		keymenu create soundlist selected_sound administration/listen_sound soundlist #key #key Choisis un son a écouter :
		es keymenu send soundlist server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 2) do
	{
		keymenu create soundlist selected_sound administration/play_sound soundlist #key #key Choisis un son a faire jouer :
		es keymenu send soundlist server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 8) then popup send admin_menu_principal server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block listen_sound
{
	es_xset get_sound_link 0
	es_keygetvalue get_sound_link soundlist server_var(selected_sound) link
	es_cexec server_var(_popup_userid) play server_var(get_sound_link)
	es_tell server_var(_popup_userid) #multi #lightgreenTu écoutes#green server_var(selected_sound) #lightgreen!
	es popup send admin_menu_sound server_var(_popup_userid)
}

block play_sound
{
	es_xset get_sound_link 0
	es_keygetvalue get_sound_link soundlist server_var(selected_sound) link
	es_cexec_all play server_var(get_sound_link)
	es_xset sound_admin_name 0
	es_getplayername sound_admin_name server_var(_popup_userid)
	es_msg #multi #lightgreen(ADMIN) server_var(sound_admin_name) :#default fait jouer le son :#green server_var(selected_sound) #default!
	es popup send admin_menu_sound server_var(_popup_userid)
}

block exec_rcon
{
	es_xset rcon_admin_name 0
	es_getplayername rcon_admin_name server_var(_popup_userid)
	es_xset get_rcon_command 0
	es_keygetvalue get_rcon_command rconlist server_var(selected_rcon) command
	es_commandv get_rcon_command
	es_msg #multi #lightgreen(ADMIN) server_var(rcon_admin_name) :#default exécute :#green server_var(selected_rcon) #default!
	es popup send admin_menu_principal server_var(_popup_userid)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
}

block exec_script
{
	es_xset script_admin_name 0
	es_getplayername script_admin_name server_var(_popup_userid)
	es_xset get_script_command 0
	es_keygetvalue get_script_command scriptlist server_var(selected_script) command
	es_commandv get_script_command
	es_msg #multi #lightgreen(ADMIN) server_var(script_admin_name) :#default exécute :#green server_var(selected_script) #default!
	es popup send admin_menu_principal server_var(_popup_userid)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
}

block create_menu_weapon
{
	popup create admin_menu_weapon
	popup addline admin_menu_weapon "[- Управление оружием -]"
	popup addline admin_menu_weapon " "
	popup addline admin_menu_weapon "->1. Дать оружие игроку"
	popup addline admin_menu_weapon "->2. Дать оружие всем игрокам"
	popup addline admin_menu_weapon " "
	popup addline admin_menu_weapon "->8. Назад"
	popup addline admin_menu_weapon "->0. Выход"
	popup menuselect admin_menu_weapon administration/selection_menu_weapon
}

block selection_menu_weapon
{
	if (server_var(_popup_choice) == 1) do
	{
		es_xcreateplayerlist weapon_playerlist
		es_xkeygroupfilter weapon_playerlist only isdead 0
		keymenu create weapon_playerlist selected_weapon_player administration/choose_weapon weapon_playerlist #keyvalue name #key Choisis un joueur a qui donner une arme :
		es keymenu send weapon_playerlist server_var(_popup_userid)
		es_xkeygroupdelete weapon_playerlist
	}
	if (server_var(_popup_choice) == 2) do
	{
		es keymenu create weapon_list selected_weapon administration/weapon_all weapon_list #key #key Choisis une arme :
		es keymenu send weapon_list server_var(_popup_userid) 
	}
	if (server_var(_popup_choice) == 8) then popup send admin_menu_principal server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block choose_weapon
{
	es_xset key_admin_temp_exists 0
	es_exists key_admin_temp_exists key temp server_var(_popup_userid)
	ifx false(key_admin_temp_exists) do
	{
		es_keycreate temp server_var(_popup_userid)
	}
	es_keysetvalue temp server_var(_popup_userid) selected_player server_var(selected_weapon_player)
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	es keymenu create weapon_list selected_weapon administration/weapon_player weapon_list #key #key Choisis une arme :
	es keymenu send weapon_list server_var(_popup_userid) 
}

block weapon_player
{
	es_xset get_weapon_selected_player 0
	es_keygetvalue get_weapon_selected_player temp server_var(_popup_userid) selected_player
	es_xset weapon_admin_name 0
	es_getplayername weapon_admin_name server_var(_popup_userid)
	es_xset weapon_player_name 0
	es_getplayername weapon_player_name server_var(get_weapon_selected_player)
	es_xset get_guns 0
	es_keygetvalue get_guns weapon_list server_var(selected_weapon) guns
	es est_dropweapon server_var(get_weapon_selected_player) server_var(get_guns)
	es_xset format_weapon_name 0
	es_format format_weapon_name "weapon_%1" server_var(selected_weapon)
	es_give server_var(get_weapon_selected_player) server_var(format_weapon_name)
	es_msg #multi #lightgreen(ADMIN) server_var(weapon_admin_name) :#default donne un#green server_var(selected_weapon) #defaulta#green server_var(weapon_player_name) #default!
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	es popup send admin_menu_weapon server_var(_popup_userid)
}

block weapon_all
{
	es_xset weapon_admin_name 0
	es_getplayername weapon_admin_name server_var(_popup_userid)
	es_xset get_guns 0
	es_keygetvalue get_guns weapon_list server_var(selected_weapon) guns
	es est_dropweapon #a server_var(get_guns)
	es_xset format_weapon_name 0
	es_format format_weapon_name "weapon_%1" server_var(selected_weapon)
	es est_give #a server_var(format_weapon_name)
	es_msg #multi #lightgreen(ADMIN) server_var(weapon_admin_name) :#default donne un#green server_var(selected_weapon) #defaulta tout les joueurs !
	es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	es popup send admin_menu_weapon server_var(_popup_userid)
}

block create_menu_principal2
{
	popup create admin_menu_principal2
	popup addline admin_menu_principal2 "[- Администрация -] [2/2]"
	popup addline admin_menu_principal2 " "
	popup addline admin_menu_principal2 "->1. Другие опции"
	popup addline admin_menu_principal2 "->2. Управление Админами"
	popup addline admin_menu_principal2 " "
	popup addline admin_menu_principal2 "->8. Назад"
	popup addline admin_menu_principal2 "->0. Выход"
	popup menuselect admin_menu_principal2 administration/selection_menu_principal2
	
	popup create admin_menu_principal2b
	popup addline admin_menu_principal2b "[- Администрация -] [2/2]"
	popup addline admin_menu_principal2b " "
	popup addline admin_menu_principal2b "->1. Другие опции"
	popup addline admin_menu_principal2b " "
	popup addline admin_menu_principal2b "->8. Назад"
	popup addline admin_menu_principal2b "->0. Выход"
	popup menuselect admin_menu_principal2b administration/selection_menu_principal2
}

block selection_menu_principal2
{	
	if (server_var(_popup_choice) == 1) do
	{
		es popup send admin_menu_autre server_var(_popup_userid)
		es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	}
	if (server_var(_popup_choice) == 2) do
	{
		es_xset admins_page_admin_steamid 0
		es_getplayersteamid admins_page_admin_steamid server_var(_popup_userid)
		es_xset get_admins_page_admin_classe 0
		es_keygetvalue get_admins_page_admin_classe admins server_var(admins_page_admin_steamid) classe
		if (server_var(get_admins_page_admin_classe) == 1) do
		{
			es popup send admin_menu_admins server_var(_popup_userid)
			es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
		}	
		if (server_var(get_admins_page_admin_classe) == 0) then es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
	if (server_var(_popup_choice) == 8) do
	{
		es popup send admin_menu_principal server_var(_popup_userid)
		es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	}
	if (server_var(_popup_choice) notin "1 2 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
}

block create_menu_autre
{
	popup create admin_menu_autre
	popup addline admin_menu_autre "[- Другие опции -]"
	popup addline admin_menu_autre " "
	popup addline admin_menu_autre "->1. Убрать зоны закупки оружия"
	popup addline admin_menu_autre "->2. Включить зоны закупки оружия"
	popup addline admin_menu_autre "->3. Убрать зоны укладки бомб"
	popup addline admin_menu_autre "->4. Включить зоны укладки бомб"
	popup addline admin_menu_autre "->5. Включить стрелбу только по голове"
	popup addline admin_menu_autre "->6. Убрать стрельбу только по голове"
	popup addline admin_menu_autre " "
	popup addline admin_menu_autre "->8. Назад"
	popup addline admin_menu_autre "->0. Выход"
	popup menuselect admin_menu_autre administration/selection_menu_autre
}	

block selection_menu_autre
{
	if (server_var(_popup_choice) == 1) do
	{
		es_xset autre_admin_name 0
		es_getplayername autre_admin_name server_var(_popup_userid)
		es_fire server_var(_popup_userid) func_buyzone disable
		es_msg #multi #lightgreen(ADMIN) server_var(autre_admin_name) :#default supprime les zones d'achat !
		es popup send admin_menu_autre server_var(_popup_userid)
	}	
	if (server_var(_popup_choice) == 2) do
	{
		es_xset autre_admin_name 0
		es_getplayername autre_admin_name server_var(_popup_userid)
		es_fire server_var(_popup_userid) func_buyzone enable
		es_msg #multi #lightgreen(ADMIN) server_var(autre_admin_name) :#default remet les zones d'achat !
		es popup send admin_menu_autre server_var(_popup_userid)
	}	
	if (server_var(_popup_choice) == 3) do
	{
		es_xset autre_admin_name 0
		es_getplayername autre_admin_name server_var(_popup_userid)
		es_fire server_var(_popup_userid) func_bomb_target disable
		es_msg #multi #lightgreen(ADMIN) server_var(autre_admin_name) :#default supprime les zones de bombe !
		es popup send admin_menu_autre server_var(_popup_userid)
	}	
	if (server_var(_popup_choice) == 4) do
	{
		es_xset autre_admin_name 0
		es_getplayername autre_admin_name server_var(_popup_userid)
		es_fire server_var(_popup_userid) func_bomb_target enable
		es_msg #multi #lightgreen(ADMIN) server_var(autre_admin_name) :#default remet les zones de bombe !
		es popup send admin_menu_autre server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 5) do
	{
		es_xset autre_admin_name 0
		es_getplayername autre_admin_name server_var(_popup_userid)
		es_fire server_var(_popup_userid) func_hostage_rescue disable
		es_msg #multi #lightgreen(ADMIN) server_var(autre_admin_name) :#default supprime les zones d'hotages !
		es popup send admin_menu_autre server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 6) do
	{
		es_xset autre_admin_name 0
		es_getplayername autre_admin_name server_var(_popup_userid)
		es_fire server_var(_popup_userid) func_hostage_rescue enable
		es_msg #multi #lightgreen(ADMIN) server_var(autre_admin_name) :#default remet les zones d'hotages !
		es popup send admin_menu_autre server_var(_popup_userid)
	}
	if (server_var(_popup_choice) == 8) do
	{
		es_xset last_page_admin_steamid 0
		es_getplayersteamid last_page_admin_steamid server_var(_popup_userid)
		es_xset get_last_page_admin_classe 0
		es_keygetvalue get_last_page_admin_classe admins server_var(last_page_admin_steamid) classe
		if (server_var(get_last_page_admin_classe) == 1) then popup send admin_menu_principal2 server_var(_popup_userid)
		if (server_var(get_last_page_admin_classe) == 0) then popup send admin_menu_principal2b server_var(_popup_userid)
	}
	if (server_var(_popup_choice) in "1 2 3 4 5 6 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block create_menu_admins
{
	popup create admin_menu_admins
	popup addline admin_menu_admins "[- Управление Админами -]"
	popup addline admin_menu_admins " "
	popup addline admin_menu_admins "->1. Добавить Админа"
	popup addline admin_menu_admins "->2. Удалить Админа"
	popup addline admin_menu_admins " "
	popup addline admin_menu_admins "->8. Назад"
	popup addline admin_menu_admins "->0. Выход"
	popup menuselect admin_menu_admins administration/selection_menu_admins
}

block selection_menu_admins
{
	if (server_var(_popup_choice) == 1) do
	{
		es_xcreateplayerlist add_playerlist
		es_xkeygroupfilter add_playerlist only isbot 0
		keymenu create add_playerlist selected_add_player administration/add_admin add_playerlist #keyvalue name #key Choisis un joueur a qui donner l'admin :
		es keymenu send add_playerlist server_var(_popup_userid)
		es_xkeygroupdelete add_playerlist
	}
	if (server_var(_popup_choice) == 2) do
	{
		es keymenu create admins selected_admins administration/remove_admins admins #keyvalue name #key Choisis un joueur a qui enlever l'admin :
		es keymenu send admins server_var(_popup_userid) 
	}
	if (server_var(_popup_choice) == 8) then popup send admin_menu_principal2 server_var(_popup_userid)
	if (server_var(_popup_choice) in "1 2 8") then es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
	else do
	{
		es_cexec server_var(_popup_userid) playgamesound "buttons/combine_button7.wav"
	}
}

block add_admin
{
	es_xset add_admin_steamid 0
	es_getplayersteamid add_admin_steamid server_var(selected_add_player)
	es_xset add_admin_exists 0
	es_exists add_admin_exists key admins server_var(add_admin_steamid)
	ifx false(add_admin_exists) do
	{
		es_xset add_player_name 0
		es_getplayername add_player_name server_var(selected_add_player)
		es_keycreate admins server_var(add_admin_steamid)
		es_keysetvalue admins server_var(add_admin_steamid) name server_var(add_player_name)
		es_keysetvalue admins server_var(add_admin_steamid) classe 0
		es_keygroupsave admins |administration/cfg/admins
		es_tell server_var(_popup_userid) #multi #lightgreenLe joueur#green server_var(add_player_name) #lightgreenest maintenant admin !
		es_tell server_var(selected_add_player) #multi #lightgreenTu es maintenant admin , tappe#green server_var(admin_command) #lightgreendans le TCHAT ou dans ta CONSOLE pour accéder au menu !
		es popup send admin_menu_admins server_var(_popup_userid)
	}
	else do
	{
		es_xset add_player_name 0
		es_getplayername add_player_name server_var(selected_add_player)
		es_tell server_var(_popup_userid) #multi #lightgreen Le joueur#green server_var(add_player_name) #lightgreenest déja admin !
		es_cexec server_var(_popup_userid) playgamesound "buttons/button8.wav"
		es popup send admin_menu_admins server_var(_popup_userid)
	}
}

block remove_admins
{
	es_xset remove_admin_classe 0
	es_keygetvalue remove_admin_classe admins server_var(selected_admins) classe
	if (server_var(remove_admin_classe) == 0) do
	{
		es_xset remove_player_name 0
		es_keygetvalue remove_player_name admins server_var(selected_admins) name
		es_keydelete admins server_var(selected_admins)
		es_keygroupsave admins |administration/cfg/admins
		es_tell server_var(_popup_userid) #multi #lightgreenLe joueur#green server_var(remove_player_name) #lightgreenn'est plus admin !
		es_cexec server_var(_popup_userid) playgamesound "buttons/button14.wav"
		es popup send admin_menu_admins server_var(_popup_userid)
	}
	else do
	{
		es_xset remove_player_name 0
		es_keygetvalue remove_player_name admins server_var(selected_admins) name
		es_tell server_var(_popup_userid) #multi #lightgreenTu ne peux pas supprimer#green server_var(remove_player_name) #lightgreencar il est de classe #green1#lightgreen !
		es_cexec server_var(_popup_userid) playgamesound "buttons/button8.wav"
		es popup send admin_menu_admins server_var(_popup_userid)
	}	
}