//========================================================
//Vampire Script
//By: {KDS} TaCo
//Made from UT2K4
//------------------------------
block load
{
//EDIT THIS ONLY !!!!



 es_setinfo gainhealth 30 //Health gain per damage 
 es_setinfo killaward 100 //award hp for kill


//DO NOT EDIT BELOW THIS LINE !!!! -> ______________________
}
//-------------------------------
//========================================================
event round_start
{
 es_msg #multi #green[Vampire]#default Damage the enemy and gain extra health. (server_var(gainhealth))hp
}

event player_hurt
{
 if(event_var(attacker) notequalto event_var(userid)) do
 {
  if(event_var(es_attackerteam) equalto event_var(es_userteam)) do
   {
    es_xsetinfo killerhealth 0
    es_getplayerprop killerhealth event_var(attacker) "CBasePlayer.m_iHealth"
    es_math killerhealth - event_var(dmg_health)
    es_setplayerprop event_var(attacker) "CBasePlayer.m_iHealth" server_var(killerhealth)
   }
 }
 if(event_var(es_attackerteam) notequalto event_var(es_userteam)) do
  {
   es_xsetinfo vampirehealth 0
   es_getplayerprop vampirehealth event_var(attacker) "CBasePlayer.m_iHealth"
   es_math vampirehealth + server_var(gainhealth)
   es_setplayerprop event_var(attacker) "CBasePlayer.m_iHealth" server_var(vampirehealth)
  }
 if(event_var(weapon) equalto knife) do
 {
  es_xsetinfo stab 0
  es_xsetinfo knifehealth 0
  es_getplayerprop knifehealth event_var(attacker) "CBasePlayer.m_iHealth"
  es_math stab + server_var(gainhealth)
  es_math stab * 2
  es_math knifehealth + stab
  es_setplayerprop event_var(attacker) "CBasePlayer.m_iHealth" server_var(knifehealth)
  es_playsound event_var(userid) vampire/wickedlaugh.wav 1.0
 }
}

event player_death
{
 if(event_var(es_attackerteam) notequalto event_var(es_userteam)) do
 {
   es_xsetinfo killguy 0
   es_getplayerprop killguy event_var(attacker) "CBasePlayer.m_iHealth"
   es_math killguy + server_var(killaward)
   es_setplayerprop event_var(attacker) "CBasePlayer.m_iHealth" server_var(killguy)
 }
 es_msg #multi #green[Vampire]#default event_var(es_attackername) was awarded server_var(killaward) hp for killing event_var(es_username)!
}