event es_client_command
{
	if (event_var(command) == solid) do
	{
		if (event_var(es_userteam) = 2) do
		{
			es_setplayerprop event_var(userid) CCSPlayer.baseclass.baseclass.baseclass.baseclass.baseclass.baseclass.m_CollisionGroup 2
			es_tell event_var(userid) You are now not solid
		}
		else do
		{
			es_tell event_var(userid) You aren't a hider!
		}
	}
	if (event_var(command) == nsolid) do
	{
		if (event_var(es_userteam) = 2) do
		{
			es_setplayerprop event_var(userid) CCSPlayer.baseclass.baseclass.baseclass.baseclass.baseclass.baseclass.m_CollisionGroup 5
			es_tell event_var(userid) You are now solid
		}
		else do
		{
			es_tell event_var(userid) You aren't a hider!
		}
	}
}

